💡│ɪᴅᴇᴀꜱ/ꜰᴇᴇᴅʙᴀᴄᴋ
primitime workbench
Things I would like to see in the game
walkersim - lightning ⚡
infection meter
Can anybody tell me what I did wrong
Advanced Furnace feedback
Non-fading toolbelt in Inventory
Food degrededation
Realistic cement production
Mining & Ore Requisition
farming plot
Submachine Gun Reload Times
Idea: Make vehicle first person an optional item
Idea collation for more varied/interesting/engaging/rewarding Blood Moon experiences
Buff fore grip and retracting stock mods to provide aim shot accuracy.
Vitamins, antibiotics herbal and regular stack size inconsistency
Progression/Magazines
suicide option
Broadcasting of Containers
Zombies drown in water
I am Legend
I think there should be towels.
Add numbers to bottom left indicators to keep from pushing tab often
No
Have zeds from Walker Sim spawn in further away
Changes in progression
Completely broken POI for Bloodmoons
Broken glass into jars
Toolbelt and Left bottom corner stats visibility
A vehicle mod for the compass
Compass - equip, waypoints
Reduce Insight perk point cost
Pickup water barrels with water
Supercorn for Glue 🌽
Item level tier - scaling and display
Distraction Dummies / Meat Puppets / Zombie go Nom-Nom Blocks
Music to improve Ambiance Debuff
Tutorial: Land Claim Block
random day times
Craftable Diary
Zombie Spawning Behaviour - Balancing the Early Game
Toolbelts
Akimbo Pistols?
Wiki as Discord Channel (Forum)
No
Salt Lick
Hybrid book and craft to improve item quality
Lovecraftian horrors and undead Cthulhu Workships
Harversting planted crops with a sickle should give you both the crops and the seeds
Increase to NVG Brightness
New Hotkey
Cargo Heli