#esports-discussion
1 messages · Page 1470 of 1
hangzhou is a close as you'll get
I thought chengdu was Chinese except for 2 people and Hangzhou was full Korean except for 2 Chinese
@rare sonnet chengdu is one of the more diverse teams actually
Chengdu has ted wang
Still the best name in esports
They need to live up to their names
I really hope team DC is like a new Boston and not a new Florida.
hey, sorry but is there anybody who can tell me where i can find a team for the open division? special for the eu
dam straight
that's what i said, but r/COW is NOOOOOOO
yep yep
he lost the game
@vagrant niche lol whats this?
and he thinks its a nerf
which i completely agree on cause i have most hours on Pharah
it's just hard
she has to take more risks
and she gets shot down
that doesnt make her worse though, it just makes her more difficult in situations
_> plus, to be honest, after watching his video with surefour and jayne, Im starting to think Seagull's knowledge on things is extremely low
if y'all missing best boy goldenboy hes on the Paladins stream right now
but now Im really really shocked at how smart surefour actually is, and how well he can speak on issues, like its shockingly good, and Im ashamed I thought so little of him until I saw that
i don't agree with surefour on certain things
Lol for me it was the other way around I fully agree with Seagull and I thought Surefour was just a big ???
i'm mixed with both
Like seagull barely gave anything to the conversation, he just made a complaint, but didnt want to offer solutions, with surefour giving insight from not only his perspective, but multiple that would actually help the community.
Like with his thing with brig having a charge time with the stun, offering further skill to the hero, seagull was like "NOPE! MAKES TRACER STRONG" and surefour had to explain the whole thing out, resulting in seagull just grumbling the whole time. The same went for stats that seagull wanted more of, but couldnt give insight when surefour showed certain stats that wouldnt be seen at all, offering more insight into things, it was crazy how knowledgeable surefour was that even jayne was able to bounce off of
Giving solutions isn't how feedback works though. Game Devs much rather hear about your feelings and problems. I felt that Seagull at the start explained his points a lot but then Surefour shrugged them off so Seagull didn't really bother after that.
To me Surefour didnt come off knowledgeable AT ALL at one point he went "ah man the only interesting counterplay heroes are dps its hard for them not to be" and its like ??? have you seen the tanks
And then Jayne almost started acting like a councelor lol and I lol most of my interest
Feedback isnt feelings though, feedback is when you trial something, and give a response to how that performance portrayed to the game. Seagulls level of feedback is the same as forum users who thought that hammond wasnt a main tank because he didnt have a shield, despite the fact that hammond's depth of creating space was made through how well you performed the actions and how your team capitalized on it. There are still people who think hammond isnt a Main Tank because of the shield because of that lack of actually going forward with giving real feedback.
You cant depend on feelings because there are so many people who are biased on everything, they will change their feedback just to make their narrative feel correct. Thats not giving real information back to Devs and its because of that overwhelming amount of just feelings that you get problems with patching heroes to become balanced, its why brig became such a dominant force because they peoples feelings werent 'having fun' against good tracer players
Feedback IS about feelings and problems every game developer will tell you about that, solutions dont help at all because you're left guessing what the underlying problem is 90% of the time
Feedback of feeling is more important to developers than ideas.
Because most ideas - somewhere in the range of 98.2 to 99.9 percent are completely fucking useless and made by idiots who you're confused how they breath without choking on their own spit its so retarded.
but feelings are misguided, often times uncritical of real problems. When I have to create project feedback for development, the last thing I want to hear is "this doesnt feel right..." okay why? "Dunno..I just dont like it..." it doesnt give a clear structure that can be addressed even with peers.
Devs change things when it feels its overwhelming your users, this is true. There are many games who go by that same situation, but that doesnt always fix a problem, most of the time it just creates a new problem. People FELT that mercy play previous was boring and etc, so the devs created Valk and the mercy meta was born, which people HATED even more than the previous one.
People FELT that Tracer was a big issue, so they brought out brig to help with that solution, and we know what came from that.
Feelings can drive towards change, this is true, but feelings also drive biased results as well. Its easy to just give feelings and say its feedback. In this day and age ESPECIALLY since people are so selfish with what they want.
But knowing how something feels lets you work within the system you've designed, even when that system could use overhauls, to make that feeling less prevalent.
Except saying "I feel like ults need to be toned down" is perfectly viable feedback (which is what Seagulls point was).
He's not saying he knows how to tone them down, thats not his job.
He's saying they feel oppressive and snowball.
Thats something a developer can work with.
^
Look at the r/cow forums.
Literally every idea people post is fucking retarded.
Every one of them.
That's useless to a developer.
The Role Queue discussion really has that problem where it just boils down to "Implement Role Queue 4Head" that doesnt help at all
Role Queue is mostly an issue of players fundamentally misunderstanding the game.
And the trade off at the end of the day for role queues is massively increased queue times.
Which means you then have to listen to those morons bitch.
I've never met a dev that prefers solutions over problems/feelings its just not how it works
Some solutions, yes.
When it can be articulated not through a forum post.
Like Noah (I think that was the kids name on S4's stream) actually didn't hate the wind up concept on Bridgette. But it has a chain of influence.
Ive met several developers who prefer structured feedback so they know where to look and examples as to why.
and those same developers hated someone who just felt like something was wrong, because they had a very narrow minded view of it
Structured feedback doesn't necessarily mean not feelings though.
Structured feedback is what Seagull is doing
Structured Feedback is fine.
Its very different from giving solutions that you've thought about for ~10 minutes
What reddit and the official forums do is wild shit flinging ideas like stupid monkeys.
Saying "here's how you fix brigitte" you know you won't get any of the time back from reading that post.
You just wasted your life.
r/COW is such a big circler jerk, i get down voted to hell if I don't praise the new Pharah change cause i have more than 160+ hours on pharah
Seagull's feedback was "I dont like ultimates" so when surefour and jayne asked for insight into this he just said "They just feel powerful" so then they asked okay, what about this or this or this how does this feel? And he just shut down, how does that provide anything?
He didn't shut down, he explained that it becomes a snowball typically based off the first fight, especially in 2CP.
Which makes you feel powerless.
^
WHich is not incorrect.
And this was after explaining himself on like 3/4 earlier points that got brushed aside by S4
His other issue is divorcing himself from the pro status, because they're not the same issues.
Cant blame him for not being too motivated to explain another point
I don't saw what was S4's problem about having more stats, sure it wont change toxic behaviour, but why shouldn't we have it?
And I think he's smart to not get too involved in that aspect because one can very easily dumpster the other.
He wasn't saying we shouldn't have them.
He was saying Seagull is a bit...
Wrong? I guess.
On how it would help.
Stats wouldn't actually help players not treat each other like shit.
Was more how I felt Surefour was explaining it.
I think Seagull is a very very nice guy, so he's a bit jaded on how shitty people in general are lol
More and more of those 'solution' posts just creates a circle-jerk on how the OW dev team is the devil and incompetent and never leads to proper discussion about the problems
Like you can give me all the stats in the world. I'll still take them and go to www.imright.com and use them to be toxic if I want to.
Okay from the viewpoints of a pro compared to those on the ladder, where it can feel overwhelming against you, that can make sense, because they are two different environments, as Ive said before in previous discussions with people.
But we also have to take into the fact that most of those people on ladder, often times, DONT WANT to even work together with other people. In most ladder situations, players are extremely selfish and dont understand that their views are extremely biased and invite further problems.
Like when seagull stated "would stats make people more toxic? I dunno?" this is what I mean by it. Stats help a certain number of individuals, myself included, who would love to have them.
But Surefour already said "Yes, but most people dont understand stats" which leads to them misreading and misunderstanding them....Ever see what happened to a lot of players on the Monster Hunter World playerbase when damage counters went up? Or even Final Fantasy 14? Huge amounts of grief came from it because people cant understand stats properly
For me the issue on stats is..
I don't think Seagulls inherently wrong from his T500 bubble.
You see the same players ALL the time.
You can actually use the data to work with people in such a small bubble.
If you're in plat/diamond? You never see those people again.
Those stats mean shit either way.
Knowing the issues after the fact don't help you.
I'd like my own personal stats, but I think sharing group stats with uneducated people isn't useful.
But thats the point isnt it? People who dont know how to use them will have their own feelings on the matter. Feelings are instant, they are based on something current, not something that comes after the fact. Feelings change based on whats presented.
Even if we give all our feelings and feedback from those feelings to the developers, it becomes their job to understand those feelings, resulting in a a soultion. But if that solution creates a NEW feeling of resentment and etc, then it keeps going again and again and again, you cant satisfy everyones feelings because so many are jaded towards a very very narrow perspective
Either way I hope Blizzard never listens to the reddit either way.
I swear someone yesterday said to counter Doomfist you should just keep a Sombra in your back line.
And I wanted to murder that person.
trust me, theres way worse out there
"Minimally annoy Doomfist by losing 90% of Sombras use. 4head"
I don't think inherently that Seagull is wrong on any of his points though - the game does get to a feeling of powerlessness currently. But its not even just because of the CC, or just because of Doomfist oplol. It's because in the last year the community has devolved so much in my eyes.
I THINK overall, that whole conversation was extremely good to show both perspectives. Thats how the process should be done. One gives a feeling, the others give critical conversation and discussion around it to determine the next steps. Surefour is needed into that because he offers a similar perspective as Seagull, BUT hes more clear into direction. Surefour wants a solution that is open to be discussed while Seagull wants a solution that can be addressed
I don't know if you caught xQc coming in latter, but since he wasnt' with his own twitch chat he contributed a lot of intelligent points too.
I feel powerless on Pharah if i don't have a good reliable strong mercy or healer
Mostly in the change of the community, not the heroes.
And thats the hardest thing to fix - when the problem is your players.
@pearl stratus Without that twitch chat, XQC is a very different person XD
Oh I know, I just wanted to make the joke since we've talked about it 😛
XD yeah, Ive stated that before as well
But he mentions the "sweet" spot for games, and how its shortened month over month.
Because he gets into games now and no one talks, or they all talk shit.
He gets this window after scrims are released, and before the 3 stacks appear, where he gets really good quality OW.
But thats more up to players these days...many feel that they dont have to be the one who lead the charge or contribute, many feel that someone else will do it for them, because thats what a lot of games have pushed towards lately
Also as a full time streamer its double duty frustrating to micromanage everyone, which is what it takes some times
Which I could see being just exhausting.
yeah but thats their choice though, they choose to be streamers
Aren't TTV the people who get the shit kicked out of them in BlOps?
@rocky elm no advertising in this channel, try posting in #video-content
@rocky elm Wrong channel to post that, go to #video-content
I'm pretty sure I saw them in Blackout and itwas like... a rape.
ok
I almost called the police.
@rocky elm after you do so, could you erase your advertisement from this channel? thanks
I think the one point Surefour brought up that I know Blizzard won't ever do is a pure solo queue.
But I personally think its needed.
But then its up to the community if they want things that will fix some of their issues versus if they want faster queues.
well thats the thing isnt it? People scream and complain about things they want, but barely even have the smallest concept on what is actually good for the game and what is needed...
I personally would rather sit in queue for 5+ minutes than get into a game with a 4-5 stack.
Hell.
their arguments about the role queues is about long waiting times, but my take is, I rather wait long periods of time for higher chance of nice games than shit games
I'd sit in queue for 20 minutes.
what I got out of the video nobody is talking enough about (his followup has < 1/3 of the views of his original message)
surefour > seagull on insider knowledge
The solutions to fix the game is right in front of them, but people dont understand it, so they think its not worth it
Getting in a game with a 5 stack is worse than getting aids.
In the video game colloquial sense.
at least I didn't expect him to understand some of the technical workings that he presented or at least brought back to our attention
If Surefour had insider knowledge he'd know not to throw solutions all over the place and give feedback the way Seaugll did
I'm not against role queue, I'm not against solo queue only, I'm not against longer queues. But I'm also not the majority.
fixing the base in which you brought people in to play is so drastic that it doesn't appeal to Blizzard to consider implementing right now
more nerfs and buffs that they can change on the fly between patches suits them more
I think, for the start, to remove golden weapons from Comp would be an easy solution to begin some of the filtering of comp players.
Personally.
yeee get rid of golden stuff
100% agree
no skins etc
just pure competition
no rewards
I agree with that in any games competitive mode.
it attracts the wrong people
Because then people play to be competitive.
add levels on every hero
Not for anything else.
golden weapon through le vel up
Like, I had this discussion with some of my contacts in the high ranked scene. How do you increase the player knowledge and growth from lower ranks to mid ranks?
Most were saying role que and etc, but then I presented "What about Challenges based on heroes that reward you for accomplishment, based purely on that heroes depth and ability within teams?"
Explaining it like this. Say you have Reinhardt, he has Main Tank Challenges and Hero challenges, Say Main Tank Challenges is Damage taken compared to Team?
Or supports get a new Lifesaver Fire rating, where they heal someone from near death during combat? something that adds to their fire rating thats a bit more obscure?
I think role queue helps increase knowledge though.
would it?
From my perspective flexing is very important.
But flexing too much causes issues.
compared to teaching from an individual hero level and role level?
When people can get comfortable in a zone, whether its tank/offtank, support/flex support.
And they're not constantly jumping around
They can focus on the things that aren't attributed just to who you're playing.
Because even if you give role que, how does that teach a player about 'making space' as a tank?
Your map sense, your game sense, things that aren't just "Oh God I need to fill"
how does it teach a dps or support to 'use space' created by the tank?
No, but neither would challenges overall if most games are the indicator.
Because people tend to focus on getting it done easily, without an indication of why they're doing it.
wouldnt it? How did you learn how to play platformers?
Need to heal someone from near death for that one?
Okay
So I'll just not heal for a bit
Then I'll spam at the end.
I should get it.
You're giving gamers too much credit, in my opinion.
If I need a % of damage taken compared to the rest of my team on Winston I can literally feed my brains off and get that
and if that player dies from that, then it clearly tells you exactly how you died wouldnt it? Your not going to stop people from abusing things, thats just the nature of gamers, but it also HELPS a large amount of people to feel rewarded for doing something correctly
But why would I care?
I'd just do it again next time to complete my challenge.
My goal is just to finish the challenge.
And the number of times you do it, the better you get at it
you start LOOKING for those critical members, putting yourself in positions to access them more wouldnt you?
IS that true? Wouldnt it make more sense you would put yourself in locations to access those players the moment they reach that state? Wouldnt it make more sense you would avoid death just so you can complete that challenge?
No.
I'm not sure how that would help the game exactly?
Because I have 6 people and a lot of time.
Do you?
Sure.
I mean Mercy old Res had a similar thing where you'd just play hide and seek
This sounds similar to that dynamic
But thats just you, how many others would actually learn and get better from that?
See what I mean about feelings?
I mean we have endorsements, how many people do you actually endorse because they did something amazing?
And how much of the population just hits it for 50xp.
The point is that growth has to come naturally, forcing it creates...well, what we have right now.
Wait how does that tie into feelings at all lol
I rarely endorse, and usually i endorse the people who i felt who really enabled me to play my role
which doesn't happen often
I j ust endorse everyone for 50xp.
@magic zinc Because if it doesnt apply to you, then it doesnt look all that important, but if it will improve the quality of the game, then it should be pushed forward and improved
so i don't endorse much
Honestly.
I don't either, lol. Its just habit now.
I have every skin but like 3. Cause they're ugly af.
Feelings come a lot from how it applies to you, not to something overall. If no one feels like something applies to them, despite how much they may actually need it, then you miss opportunity.
i'm sitting here at 28k gold
So lets say you pitch this to the devs right
nothing to spend them on
How does this help them?
and i never bought a lootbox
You'd be much better of saying you think the game lacks an incentive to improve or whatever so they can work with that feedback
i don't think the game lacks incentive to improve, that's up to the players
@magic zinc thats easy.
- Increases player activity, players will be more inclined to play the game to get these rewards from the challenges. Lets say you get 10000 players actively doing it who werent doing it before, great.
- Because these 10000 players are actively doing it, you can PHYSICALLY SEE growth with the controlled group of 10000 players, you can see who is improving, and who is not, you can then adjust this as you get more and more data and feedback from those 10000 players actively trying>
- From there, you can build on top of those challenges to create further dynamics, to get players to improve naturally through their own desire to achieve these rewards. With that say...2000 who dont improve or gain anything, great, you can use those 2000 players to improve the system, while the 8000 who did improve will spread out and improve the quality of your game
if anything, the OWL has given me reason to improve
I also don't see enough of the nuances of the system that would actually drive improvement that could be tied to that system. Your super basic shit, yes. But you can't teach someone game sense or map sense.
but most people that play overwatch don't care about Pro and league etc
You're just building on your solution again though ?
they just play cause "I just had a rough day at work so i just want to relax and play some competitive overwatch"
@magic zinc Your building on a foundation, thats the process of all experiments and creating growth and depth. Every single game out there does this
What are you trying to improve here/what problem are you trying to fix
Thats what the dev wants to know
"bruh, it's quick play, bruh it's ptr"
just cause it's a mode doesn't mean you need to feed your brains out and waste YOUR and OUR time on stupid matches
learn how to freaking play
My biggest gripe in this game will always be the people I have to play with.
I don't care about Brigitte, I don't care about Doomfist.
I do care about four fuckwads instantly locking DPS
I care about ending up with 4-5 stacks that sit on discord and don't communicate in game.
@magic zinc Oh thats also easy.
You are improving 3 separate things.
- You get more players active on your game, this makes your shareholders and people investing into your game happy because they get to see their investment grow.
- You create a better BALANCED scene in the game, with more players with better knowledge and skill through these practiced challenges in competitive, you get a more ENGAGING and willing player base to work together
- You create a better player who worked and achieved things themselves. They will move to different heroes, learn how they play, establish knowledge and foundation with the heroes, a stronger bond with them, meaning you have a player who looks to GROW and ACCOMPLSH things on their own and feel they are doing a good job overall>
And on the side, for the ones who DONT get anything back from, who cannot accomplish it, you get an already, preestablished, group you can get feedback and feelings from that are based purely on a system that works for others, making it easier to build on that foundation.
So I'm stuck solo floating with no idea what their plan is.
The problem is that people are shit bags.
And the only way to fix shit bags is to let me get away from them en masse.
You can't avoid them entirely.
But you can give the tools to neuter a bunch of them.
I get your point but it was not the point I was trying to make lol
They should like
make overwatch mobile game for casuals
so they can have their "lore"
and leave use competitive people
alone
It's also, with no offense Nai, not a solution that at all accounts for human nature.
@magic zinc okay...what was your point?
Devs rather hear "I think players dont have a good enough understanding on their role" and you can leave it at that
...why?
Creating that whole system (and hopefully making it fool proof) is up to the devs
Its how game dev feedback works?
https://www.reddit.com/r/Competitiveoverwatch/comments/9xem32/surefour_seagulls_video_has_a_lot_of_thoughts_and/e9rnynr/ Did you read ZPs comment
Blizzard dev feedback especially.
Okay...so "I think players dont have enough ability to fight Tracer" what was the solution from that? because that is what Jeff said the major complaint was when they thought or brig
uhhh, devs are putting freaking aweful videos, bruh you never seen those crazy videos before the maps on twitch with the battle mercy and the D.Va walking shooting long range to a bastion?
that's not the best example you want to give to new players
or new viewers
The solution was Brig?
I mean Brigitte was a necessary evil. People don't like her, but the only other option available was to literally dumpster Tracer.
Because Tracer is a hairline balance hero.
You'll never find an okay spot for her.
She'll either be great, or she'll be trash.
And that was one of Seagulls biggest complaints in his video, was that brig was a hard counter, it didnt fix anything, but just created a new problem.
Blizzard has a few hairline balance heroes, for better or worse.
Seagull also pointed out the only other solution was to nerf her into the ground.
So.
Grain of salt.
now Brig is taking all the brunt of casuals
It doesnt fix anything though, thats the issue with having just regular feelings instead of feedback.
I'll say this, its easy to do it though, you can get a lot of quantity with it, but then you have to fish through it for quality.
I'm just saying
Anyone giving Blizzard ideas should be smart enough to write them on toilet paper.
At least when Blizzard wipes their ass with your idea, it won't chafe.
watch it, now people are going to bitch about Roadhog
Because thats going to be what happens.
well, consdiering what the old founder of blizzard is saying, its more activision than blizzard these days
so that might explain a lot more
it's going to go from Brig to Roadhog next
People already are again.
You fuck fuck people up with new Hog.
It's a solid balance between Hog 1.0 and Hog 2.0
and so, they will demand his get nerfed, and more and more of this will keep looping...
I also enjoy fucking up Hog 3.0 with Zarya
Oh he's perfectly counter playable.
I think he's balanced quite well right now.
But thats not how mostpeople react.
true enough
I would say for...
I doubt he'll see a lot of play but yeah he plays fine now imo
75% of the player base - maybe a bit more - "Overpowered" means "I don't know how to counter this."
@magic zinc hes currently being practiced for the new 4 tank meta
Brig doesn't do enough for a duo healer.
the people who bother me the most are the console crowd that got Pharah changed
jesus crhist
mega salt
Hell to the naw naw
So its just that Slambulance comp that OWL teams ran on Horizon A for a bit?
sorta
S4 wants brig shield bash to have a startup animation, that sure was some retarded idea
is he aware now she can't shield bash through shields?
Actually it wasn't, in terms of slim line balance.
@vagrant niche I think thats a great idea
Do you actually realize how useless the shield bash change is?
yeah he is
Brig can still walk through Rein to stun him anyway its just a bit riskier
Yeah, you have to wait .7 seconds longer to clip through his shield.
And do the same exact thing.
I'll admit it makes tanks much less frustrating to play tbh imo
it made rein less
are you talking about walking past shield to shield bash rein?
everyone else is still the same
Yeah, the same as just meleeing Rein.
You have to clip his shield the tiniest bit
And you can start punching him
Same with the shield bash
And he's going to have his shield up because if he drops it to swing on Brig you'll run shatter risk.
_> so yeah....the charge timer was actually a better idea
The charge timer was a great idea because it gave a LOT of counter play.
It makes both Tank players happy AND DIVE
The only other Nerf I think Brig should get would be to ruin her FoV change with her shield up.
how aobut we make pharah good
So she can't corner hump.
instead
Pharah is not good enough vs goats
Pharah's perfectly fine against Goats, just not on ladder.
useless changes that made her harder to be effective on situations
Because chances are your ladder supports aren't working with you.
But that doesn't mean Pharahs not good against Goats.
that's why i don't play pharah no more nowdays
@pearl stratus I agree with you on the FOV thing
That means your team isn't supporting you.
It has nothign to do with Pharah.
Has to do with the players.
pretty much
New Pharah is insanely strong played well. But like all other changes its about Teamwork.
From what Ive discussed with my contacts, the player base is extremely bad, its stupidity mixed with ego and that kills it for a lot of players who just want to play and have fun and grow
I feel like Pharah could be a tad less team reliant tbh
Because her lower aerial play is so good, you need the support.
The entire game could be a lot less team reliant.
But that goes against the spirit of the game.
So its a matter of can Blizzard break the mold they poured for themselves or not.
i can't play her if i don't have good healer
And its most likely going to be a no.
I liked a suggestion of giving her 50 shields over health so her power level doesn't change but she's less team reliant
XD If you want more proof of this, remember Old Genji before his nerfs? They were very low on team reliance and they were insufferable to play with
Jayne or Blizzards response would be "So why aren't you queueing with one"
and they were EVERYWHERE
Which isn't inherently a bad response.
Because Jayne/Seagull AND S4 made the same point.
When you play in a stack the game stops being so painful.
they fly away cause they have to heal someone, how about you let me surive for 1 extra second so i kill what needs to be killed and you res that person later?
good
god
@pearl stratus Well, we also have to consider this, how many games before overwatch were strictly 100% team reliant with very little principle in solo carry?
Pretty much none because for all intents and purposes this is its own genre.
watch it, people are going to bitch about ashe as well
It's not a moba, its not an fps.
they going to nerf dynamite
Nah Dynamite is slotted the way it is for a reason.
The only thing they'd ever nerf is initial explosion.
Which isn't what the dynamite is about.
@pearl stratus exactly, so take all those people and put them in overwatch which removed a lot of their ability to be that 1 man show
They could make it 20 damage initial explosion, it'd still be great.
But most people don't understand -why- TnT is good.
So they don't know what to complain about.
wait, are you talking about rein?
yeah but even less know how good coach gun is
They'll tune down Coach Gun I think.
90 damage is a bit high on it for a disengage.
So much burst if you do it right.
_> I remember when ashe was being disucssed, EVERYONE was going crazy about tnt, and I was screaming "...does ANYONE NOT SEE THE 90 DAMAGE BURST SHOTGUN WITH UTILITY, FORCED KNOCKBACK IN THE SAME CALIBUR OF DOOMFIST UPPERCUT?! ANYONE?!?!"
Which makes it 16.6 dps.
Lucio and Brig aura healing is 16.6 hps.
TnT creates a zero sum where you flat out turn off Lucio and Brig healing for 6 seconds.
yup
Minus if Lucio amps.
But at that point you force an amp.
And your tnt is up before he can amp again.
i mean, yeah that was the whole point of the TnT
to help vs goats
like the anti nade
?? it doesnt help vs goats
Yeah, but most people don't understand that.
They think the explosion is the point of the bomb.
When its the least important part.
As long as Dva is around, tnt is just candy
waiting to be matrix'd
HOWEVER
It's at least got some decent versatility to help it avoid matrix.
Between ground tosses, etc.
man, how long will it be till the ashe hype dies so i can finally play her?
i only played on kings row
Probably a week or so.
Orisa barrier was hard to get around
The issue with Ashe isnt just that shes got that TNT, its that her playstyle is like a better version of Ana, and thats where the problem is
ye, i'm trying to improve my aim
i do multiple ana headshot sessions everyday
i'm trying to get better
Her verticality is nearly uncontested.
Ashe pretty much creates a 2nd dps version of ana, creating multiple sight light problems. Before Widow would take that spot, but Ashe creates a dynamic similar to Ana
Shes like mixing ana and widow together, with a touch of hanzo
I'm still baffled at how high coach gun gets you.
Ashe feels so good to me cause the gun feels good
unlike Widow
i hate the charge time
The gun feels like your standard FPS BR.
Ashe is just right
However, goats still keeps her in check, as long as Dva exists, hitscanners will have issues
My accuracy with McCree is so janky and hit and miss.
My Accuracy with Ashe is noticeable higher.
Because of familiarity.
Thats why most people say this brig change didnt stop anything, and goats remains, and the real way to fix it, is to lower tank damage from Dva, Rein, and Zarya
from long range
I don't think its just tank damage.
I think tank ults are overtuned.
Because they're two ults that highly contribute to snowball, and they're up quickly.
yes but if you lower tank damage, you also lower Ult generation
A good shatter means a free team kill without additional ults.
@vagrant niche shield dancing i hope to see more of on broadcast, underwhelming but underrated orisa survivability strat
Lower ult generation means each tank ult becomes more valuable and needs to be perfect with its usage
if you come across any examples show me
but again, i hardly was able to play her
i need people to let me play her so i get a feel on real quickplay
The problem isn't just the frequency and damage of their ults though Nai.
Lower tank damage, means you'll need to pick up that damage, and you could replace it with some dps
arcade is pretty cancer
It's the impact they have.
Tank ults are arguably the best in the game, minus Zenyatta.
@pearl stratus The impact though comes from the relationship with goats, If they came out less frequent, wouldnt that help make them feel more balanced? Instead of it being "hey, after 1 team fight, everyone has 90% ult"
because thats the power to goats, it charges not just tanks, but the supports charge from those big bulbous health bars
Trans -> Tank Ults -> Defensive Support Ults -> Projectile Ults -> Support Ults -> Hitscan Ults.
Is how I'd tentatively rank ults in the game.
Ashe sitting above Hitscan ults, but she's not in comp so I don't know where.
nano nade -> trans 
By lowering tank damage, Goats loses over half its power
I agree, but I don't think its all tank damage.
I think D'va is relatively fine in terms of damage.
Only thing I'd change if I had the power is no Matrix + Rockets simultaneously.
I think Hammond for the most part is fine on damage, Winston as well.
It's just Rein + Zarya.
that would hurt her tremendously wouldnt it? thats not rewarding skill, but just making her more simple and rigid
It would, D'va is one of the knife edge balanced heroes I was talking about earlier.
oh boi, you say that on r/cow all the die hard Rein mains will crucify you
IF you change her cooldowns, even the slightest, she goes from great to garbage.
If you mess with their interplay as well.
D'va, despite being a massively simple hero, is a very hard hero to balance.
imo just make her rockets last longer
Thats why you just lower her damage, shes still the same, but it takes more effort to kill with it, providing dps and other roles more avenues to fight back
same damage, same amount of rockets, spread over double the time
My issue is if you lower her damage - because of its nature of being a bee swarm
same with zarya and rein, and I love zarya to death
You go from low impact to no impact against armor.
And thats tough.
Rein and Zarya prevail in Goats because their hits are barely impacted by armor.
yeah but goats relays a lot on that armor, it becomes much less of a factor if you have bursty dps replacing tanks wouldnt it?
and those tanks do less damage
wait, didn't torb's ult got buffed to kill armor faster?
no, he got buffed to do DAMAGE in general faster
The recent buff just upped his ult from 160 to 190 dps.
Because he's ignorable.
And garbage.
He has like three points in the game he's impactful.
The primary one being Gibraltar B.
But anyways, you decrease damage on tanks, say about..10% or so, that 10% will be needed to pick up because mirror goats would at that point just be unplayable and dull. it would be a slug fest that lasts forever, leading people to find alternative solutions for faster damage
If DVA for example, does less damage overall, it allows heroes like Pharah to come back in, because one of her biggest threats is less threatening now
Pharah coming in, brings in hitscan
hitscans bring in divers
so on and so on
but until tanks stop doing as much as DPS can but be able to SURVIVE through all that damage, goats will remain dominant
I had one other thought, but like all people ideas its stupid and I'm unable to see where else it would massively effect the game.
But I'd love to talk to a developer about the concept of aura stacking, and not doing additive.
Aura stacking is actually interesting
I.E: Brig and Lucio healing create a net value of 150%, not 200%.
But there's other impacts of it that I just dont' know about.
I think maybe the reason why its not so much of an issue is there arent enough heroes yet that have passive auras of that regard?
Well I mean more in a way to turn down deathballs.
Though for a good chunk of the time lucio is maintaining speed anyway.
Weakening the overall hps you mean
So it would only come to play into the bigger fights.
Yeah, while not directly nerfing any particular hero.
Just the combination of two in auras.
that would remove brig thats for sure
but it would just result in ana becoming even more valuable XD
It would, but there's very few overall comps that you run Lucio + Brig on that aren't Goats.
For instance Lucio + Brig in Quad Tank wouldn't work at all.
yeah, but that just makes a new version of deathball, how do you get dps into comps?
If tanks can live longer than dps in fights due to having that beefy tank hp, theres no point in dps if they can do the job better
Just a concept to lower the passive healing of goats.
HOWEVER
Because between Lucio + Brig + Cart the passive healing in the comp is whats so stupid strong.
the idea of the aura stacking is good as a core root to this problem as well
you said my point before I even got to it XD
pretty much
Amp bumping it to 58hp/s.
follow it up with a moria ball
Or, if you're playing into the passive nature, an Ana Nade.
yup yup
Because the Anada nade jumps it to 63hp/s not counting grenade hit.
So Rein is getting 10% health back per second.
With no direct heals.
which actually leads us to another issue as well..
even if DPS comes back, the first two back would be Hanzo and Widow
and you know where that goes...
Yeah, the burst healing available in the game now outpaced any amount of consistent damage validity.
Soldiers not good - but its not because of his kit or his numbers.
It's because consistent damage loses a point.
meaning that only the burst from hanzo and widow would be valuable...but ashe's ability to negate ONE of those auras helps, however, its not enough to be impactful
combine this with the beefy hp bars of tanks and supports gain ult charge faster than ever before
-_-;; but no...brig is the big problem with goats....not that she was the final puzzle piece to make it work, no, shes everything
Soldier's not 'good' because we're in the one-shot damage creep meta, which counters healers.
People have a chance to be healed from damage done by soldier. Can't do that when Hanzo, McCree or even Reaper insta-kill you.
it's cause we right now are in a burst dps damage or no damage
we have too much shields and healing than vanilla
so I see reddit is in the mindset of Guangzhou basically S2's San Francisco shock
judging by the outpouring of content and competition, let's see how it turns out

dont we have less healing than at least during ana's release?
OOF
it's not constructive?
Seagull toxic confirmed 
@sullen berry valiant updated their discord icon
in the past 24 hours, yes
Did you also notice that in the thread where they said "Yep, we're sorry people are affected by this bug, we'll have a patch out tomorrow", when people asked if there's any recourse for the people who got dropped from games because of it the answer was crickets?
Snillo apparently two way now and Whoru on a different team
Beasthalo definitely picked up too
Snillo
Wait a min sky is not on any of the owl teams?
Not on any of the rumored rosters
lol snillo
Wait wait.
Why isn't there a link to buy the spark hoodie? Cause that thing looks nice.
it's simple
do what the shanghai crowd did to hype up the hoodie as long as possible
they could just be initial runs not ready for production like Soe's jersey
that's a well-timed response if I have ever seen one about PTR changes
Power of bird man
only took 48 hours from the original video
which irks me that not enough views have come out of it yet
a Seagull podcast featuring xQc for comic relief and Surefour as the pro player
that's the quality content people deserve leading up to season 2
It's not just Seagull though.
I think people overlooked it when Jeff was bringing up Ashe.
But even he had said they went too far.
The biggest thing is going to be winding it down without removing it and letting old monsters lose again, i.e. Tracer Genji dive for another 18 months.
Tracer genji dive oh no 😦
TwitLonger is the easy way to post more than 140 characters to Twitter
Invite him to this server
@forest raven Elise is big gay
Thing is, Brig and Doomfist could both be fixed by massive reducing their damage output.
By all means, let brig stun - but make the others get the kill
McCree/Hanzo damage creep is just stupid with all the one-shot kills...
brig should be 200hp
Well, 100hp 100 armour.
I'm still going to do good on Brig anyways
as long as my team is not ass
i actually like the healing buff
i'm fine with just scaring off the tracer
my only concern about them decreasing the CC is Genji blade
just like Seagull said about ultimate being too strong
if we don't have Trans, then we dead
they keep nerfing her but with the new nerfs, i wonder if they are going to overdo it
i'm just glad she got healing buff
to compensate
and it's not just straight nerf nerf nerf
I have never ever ever gotten tilted about losing to brig
nice trolling
no

Reasonably Salty tho
and i'll pick her vs you to tilt you
Same
But I do think that she imbalances everything
and just ruins the game for me personally
I think i belong to diamond tho
if i buy a new account, i'm sure i can score diamond
I don't grind comp anymore nowdays
sadly
nowdays i'm trying to improve my aim for Ashe
here are my stats if you doubt me
on ranked? yeah probably
Why does every scuffed SR twat always say to just remove a hero they can't counter play?
It's so 2016.
i still remember the bastion OP back in vanilla 
Bastion was only OP once in his life.
sure, op against uncoordinated people
in both QP and comp
And that was crazy mecha titanclad Bastion.
your stats arent great
Which they're about [] close to adding back into the game.
But everyones too busy crying about other things to notice his last PTR buff 😉
which one, the shield or the damage reduction?
well rip then, i guess i'm plat chat 
i havent checked ptr
Damage reduction getting bumped up by I think 15-20%.
by or to
By.
ironnclad bastion was literally a hellish nightmare
shiiiit
Iirc 15 - 35%.
pepe fucking hands
it was actually impossible to kill him
you could grav pulse bomb him and he'd be fine
you cant pulse shit anymore
if he was repairing while in tank form i think he could survive dva bomb
On its own no, but with even a modicum of follow up pulsebomb is fine on Bastion
I liked that if he was repairing he'd live through the center of Dragons.
Just "Doot doot beep boop"
yeah i'm talking while 6 people are shooting him
pulsing solo supports is even risky now if they have brig
but you dont play tracer v brig anyway so 😄 🔫
\Yeah no I'm talking currently pulse bomb to respond to Adrian.
it leaves Basiton now with like.. 25 health. A strong breeze after the pulse kills him
Bastion needs a buff like, tank mode with his sentry
just slower speed
or soemthing
and maybe adjust the damage
The two things they did are fine.
Just no one knows about them
Because all the scuffed people can do is cry about Brig and Doom.
The biggest thing is most people who cry about CC are crying about teamwork, they just don't understand it. But hey.
¯_(ツ)_/¯
Also they just added more Doom and Brig nerfs.
So goodbye watching Doomfist in a pro game ever again.
are you talking about the shield bash damage reduction and more healing?
Seismic Slam
Victims no longer lose air control while being pulled in.
Meteor Strike
Inner ring damage radius increased from 1.5m to 2.0m. This is the ring where Meteor Strike deals its full 300 damage.
Max damage outside of inner ring decreased from 300 to 200. This is the ring where damage falloff happens, which still reduces the damage down to 15 at max range.
seismic slam is the one with the cone shape?
The lack of even moderate CC on the E means pro players (not ladder, ladder people will still die) will have multiple options of escape whether strafing out, or through, Doom.
So his risk reward play style drops drastically - making him a much less valuable pick overall.
I foresee him going back to point stall only, and even then the drop of range on the E means his roll outs are slower.
It's a good balance patch for ladder.
But thats about it.
onto roadhog next
the next victim of outcry circlejerk
Roadhog will probably get nerfed in two weeks, even though he's pretty fine right now.
His 'rework' was two very smart simple changes but the hook makes people REEE.
Ashe dynamite after
then i have no idea
maybe they will go back to hating pharah
I liked Elks take on Brig.
what did he said?
The brig "nerfs" makes Goat stronger.
Extra healing output should, by all means, outpace shield bash damage reduction in ult generation.
So without any other tweaks she'll most likely generate ult faster.
sexi
Not by much, a few seconds or so

you thought it was a nerf, but it's actually a buff
i think reason why brig is successfully is because you dont need that much team coordination to do well with her
and you can flex multiple roles
that's why I like her a lot
i can do a bit of everything
i can't rely on team mates to be competent on their roles
but i can guarantee i can do my best on some parts of it
like, with brig I'm always trying to zone out Ana and Zens from healing their tanks etc
people don't see that, stats don't show that
while my teams might get healing from my auras
Felt that the stun ability brought more diversity to comps.
If they reduce stuns you'll only encourage the genji/tracer comps again.
as opposed to the whopping diversity of GOATs
regardless of what they do, it's always going to be hard to NOT have 1 particular comp that dominates
in an ideal world you want a different comp, a different strat per map with strats that counter that strat and a strat to counter the counter strat
which already exists
but why do that when you can just run goats and be just as likely if not more likely to win
which was the scenario with dive
and is the current scenario with goats
and will be the scenario for whatever the next comp is
I have no problems with the meta
i don't think i ever had a problem with any meta
i have always had problems with the people i get paired with
well, almost, sometimes people just try hard and the win just doesn't come, that's natural
and it's fine
The thing is Goats works no matter how retarded you are.
You may not be playing it to its max, but you can be stupid and get serviceable goats on Ladder.
Which makes ladder unfun to people.
Dive never translated well to ladder, so while it was boring af to watch you never had to really deal with it.
Also Goats isn't even that meta for pro as we saw.
Sure it was all over OWWC.
But no one won with it.
We got a finals of two teams that didn't like running goats.
It's probably becauase the experienced, coordinated teams have practiced for any comp that's thrown at them.
Goats being so common, they would be continually practicing strats against it.
@vivid crow ok
ok
contenders eu is currently on a 7m long ad break
LUL
now 10m, 5m timer left
oh hey Contendies is on
xqc banned again?
yay!
one fortnight (2 weeks) away from debunking this
If away skins are being made available
that makes 1,160 individual team skins and 580 available to purchase at the start of season 2
Releasing a new hero every 3 months is starting to look really profitable for OWL.
If you have only 100 dedicated fans who buy everything for each of 20 teams, at $7 each, it adds up. If you have 1,000, then yeah.
not to mention how consistenly they deliver on releasing team skins with new heroes
(i know it's not that hard for them, given the palette swap and branding insert)
oh I bet there are people wicked enough to buy them all
which makes the dollar amount for 26 skins (bundle should go up?) is pretty legit to folks
huh, wait, I thought the other CA team was Vancouver.
@sullen berry god damnit obi
WE ARE NOT TORONTO
@upper niche IT IS
and we already have a good idea of what vancouver's branding is

What would Vancouver be
titans -- green/blue/white -- yeti/sasquatch logo
how tf did you get in my mind I was just thinking giants
the giants are already our minor league hockey team
what
shouldn't titans be a little more questionable?
just like how we got guangzhou with the storm motif
what do you mean
contenders is back for all regions?
cool, gonna check out it now!

@vagrant niche VOD??
Does anyone know a good soldier 76 that streams?
Hey I work for a school who teaches broadcasting. I am looking for players who would let us Spectate and Shoutcast your matches! Anyone interested?
I'm guessing NA @torpid trench ?
@queen drift Yes Sir
@no talk#0666 ?
@unborn kite Galeadelade has a decent 76, but he's so off meta that I don't think anyone really plays him at a high level
he's picked by 0.48% of players
5th from last lol
Oh ok thanks for the information
There's a huuuuuge sale going on for Black Friday on the Blizzard store
Black Friday
And I mean huuuge discounts lol
Performance Jackets are 30, long sleeved shurts 9.50

That sale is huge
lmao its still an overpriced jacket
Rune#22443
sites laggy af
in owl no
You could argue that some teams play worse then they shouldve but no actually throwing has happened
It would get blown up asf if it did
I wish EU store wasn’t so empty
I would like some joggers that don’t have a $12 delivery tag
More than the item 😂
@balmy wolf Whooyhal boosted away from cart in overtime so he didn’t have a death
season 2 merch the way to go
dafran jerseys number wan
i'm still not getting one tho

i will get the Atlanta skin with the free drops they give if they continue that program
what if they don't 👀
they won't get rid of the drops system
if they do, they know viewership will drop
no pun intended
i'm still going to watch the league tho
I would imagine less people watching even with drops added
i watch it cause i like it, not cause of the drops
why not both
i didn't really care about games like shock vs mayhem
but i still watched for the drops
I watch matches I care about but if the match is boring I'll leave it on for the drops
lol, not sure if this is a good sign for OWL if people are only staying for loots!
you think it's normal for someone to watch every single match?
Activision's definition of normal would be buying the theoretical limit of league tokens
Purchasing blizzard arena season passes to watch them live and one shirt per team
It's only a concern, Dray! @sullen berry Might be joking, but could be possible in the next few years.
Hey I work for a school who teaches broadcasting. I am looking for players who would let us Spectate and Shoutcast your matches! Anyone interested?
Not really a ton in this channel - this is more contenders/OWL related. I would try the community channels potentially or maybe try dropping a line to people like Jayne who organize a lot of pugs and stuff.
@torpid trench Jayne’s PUG channel is quite active atm because of recent community stuff, could ask there as well as in Contenders discords or on Reddit
Why does Kabaji sounds so much like Dafran?
Happens
There’s like 6 of them that sound the same
Kabaji Dafran Kragiee And then a couple lesser known ones
Same thing as Danteh/Sinatraa sounding alike
I heard that kabaji and dafran were brothers but idk about that
They're not brothers
Just a coincidence that they both sound the same and play the same heroes
They’re from completely different countries
Like not even neighbors
But dafran and kragie have danish accents
So does bart_ow



let's not
can someone rank with me i m europe and master
@calm scroll no ads
@calm scroll remove your link from this channel and put it in #video-content
Ugh Hangzhou, on paper, looks SO good.
.... 3 more months and contenders at the moment ain't doing it for me
Contenders China is the only one worth watching
NA and EU can fuck right off.
Fuck bois can't play anything but goats.
Aussie is the same as well ..
Dallas Fuel's Aero and TazMo show you how to make the best Turkey for your Thanksgiving or next holiday gathering! Know someone who needs a cheat sheet for m...
Effect going ham

CN Contenders right now is throwing out some weird as shit comps.
They ran a 2-0-4 the other day.
Lucio, Brig, Ana, Zen
Went as 2/2 high ground low ground split.
Ana and Zen sat up top and protected either other. Lucio and Brig went aggro.
China and Korea are both willing to try weird shit.
It's why I watch them.
EU and NA are, overall, pretty bad at thinking outside the box.
EU especially - imo.
I doubt it will become a thing, its easily counterable.
But it was a like a trick play.
You only need it to work one map
i'm talking about future support heroes enabling it
I mean we'll have goats for a few more months.
i have no idea, but that Echo character screams to me as flying shields
Since its just buffed on the PTR
I think dallas has a better pr manager than most of the teams
I just hope in the next three months we get enough changes to limit just how much Goats we'll see.
Because all these ladder friendly changes are just making Goats stronger.
you know what i was thinking
i remember you said that you want no more teams on queue right?
i think they should do the opposite
put 6 stacks as much with other people
so people get incentive to actually group up and make more grups
after all, all my groups are randoms that i get on the LFT
the queue times are long sure, but i get higher chance of better games
and people cooperating
and people will always hate whatever meta it is
it doesn't matter what it is
i remember people loved GOATS before most people knew about it
i remember i was like, lets run it, and people had no idea what it was
now because almost everybody knows it, people dislike it
it will be the same on whatever next meta we get
Ew
Also speaking of CN contenders, it sucked to see laboratory lose
They ran an interesting 3 dps comp
@gaunt acorn criteria for fakes:
- does it show the goddam logo
- is it showing the name
- does it say Vancouver Titans
This one did their homework but this doesn't have the same vibe as the others.
Leaks didn't quite get the right colour for hangzhou logo and we ended up with pink
@sullen berry it is fake
How was it confirmed (so fast)?
benchmob said as much
zen is already useless
🛡 soon™
Also the way this trip to blizzcon had been described by their GM I would be convinced xQc's right click failing was the only blizzcon hiccups
TwitLonger is the easy way to post more than 140 characters to Twitter
Guxue lost $700 the day after we arrived. He searched the entire hotel room for a long timem, and we were all worried that he would be tilted before playing on stage. Xiaogui and I even decided that if he couldn’t get his money back, each of us would give him $350 to calm him down.
lmfao
It took me a while to understand that wasn't $700 for a "long time"
On the first day, Leave’s nose started bleeding during training. It was bleeding so hard we were super scared. We asked him what happened and he said he was picking his nose.
👏
Guxue ate instant noodles that he bought from a convenience at the hotel, and he said he really enjoyed them.


