#Mod Maker refuses to link custom rpk

9 messages · Page 1 of 1 (latest)

vital narwhal
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My mod maker continually does not accept the fact that I have linked the CityUpgrades_Strategic rpk to my custom RPK. I am creating a mod which modifes the income of the different types of buildings. It worked for Coastal, and then I stopped for the day. I am now back 2 days later making the one for draft. For some reason, now both the Coastal and Draft guilds always flag their structure properties as "broken", and no longer work. I have not touched the code for Coastal, and the tier 1-3 buildings do not do this.

vital narwhal
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Tried some more stuff, still noting. So far everything that has failed to fix it:
1: Removing and readdding the rpk linkage in the same session
2: Removing the rpk linkage, saving, closing, reopening, and reapplying the linkage.
3: Reverifying the game file
4: Relinking all of the structure properties
5: Adding in some of the colony tags which were present in some building's in base code, but not others (had no apparent effect)
6: Completely removing the code that was flagged as broken (the ones for the Guilds only). Game loaded, no changes took place, even in the non-broken code.
7: Changing the names of the modifiers

So far, as said at the top, none of it has stopped it from breaking. ANY information is greatly appreciated.

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Oh, and apparently it also is now preventing me from loading anything when the mod is enabled. Not just resuming a game, but loading the main menu either

serene pulsar
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This is probably the wrong place to ask about this sort of thing. Perhaps try #modding-questions ?

vital narwhal
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It’s already been fixed, probably should update this

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Also, sometimes you just don’t get any answers. Like, your question just gets buried and never answered

serene pulsar
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Ask several times, I suppose. XD But yeah it can be frustrating. Personally I rarely ask and more likely to search that channel for my issue instead, but I haven't tried anything more complex than some cosmetic tweaks.

vital narwhal
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It was a circular dependency. Well, technically 8, but they were all caused by the exact same linked file

serene pulsar
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Classic.