Hello. First time I've tried the Crusade option in Archon Prophecy and I'm not sure what it should be like, but I don't think it's supposed to look like this.
I think the Crusaders didn't know where to path and have been sitting here on these underground rocks for a long time. (It's possible there is no pathing route that doesn't go through city territory so that could be it, but they have also just now attracted some other marauders.)
Now I did call two crusades on the same turn against a single player in order to clear out an area and hopefully move in with them and destroy one of these dragon rulers.
I am playing a custom realm with the Ashen War enabled as well as regenerating infestations.
The bug forum would require me to replicate without mods which would would not be possible on this save and I'm not sure how I would do so on a new game. I'll double check my mods list after I'm done playing tonight but I think they are 99% cosmetic if not 100%. But I don't want the factions and leaders I'm using to glitch out or become unusable by disabling mods.
What are crusades supposed to look like? What do from here?
I'm thinking of just ignoring them unless I want to come back and deal with them myself for experience (although that's a lot of tier 4s and heroes so I'd have to bring my main stacks).
Honestly, whole game has been weird as it's my first time playing on a very large map. I enabled Ashen war and tried to make it 3v3v3 with the two dragon factions vs me and 2 AI allies. Game did not like that because the dragon factions didn't count as 'players' so putting me and the two other leaders on the same team did not work when I loaded in and they were at war with me as well. Or maybe I messed that up on my end? So it's been me against the world. Also with a map that big the costs for new city building get ridiculous. Should me expanding to 6 cities really cost 800 imperium before settling costs? So vassal and outpost spam as usual.