• Ore Nodes sometimes bug and never despawn after being extracted. One player camped at a node and later on realized their metals turned to iron afterwards before the hotfix went live. (not sure if this has happened again since the hotfix)
• After placing down a shipyard the animation for the platform to bloom if the ship extends past the blooming animation (i.e. having a grappling pole on the underside of a ship and clips one of the fans) the game will completely crash.
• Some nodes and lootboxes fail to reload/refill, either to a longer or failed wait time. Which only allows for a partial restoration of the island in question.
• There needs to be a more a cohesive prompt window for item and material gathering, how to obtain them and where to find them. (i.e. hovering the mouse cursor over the icon art) and it displaying more information on that item and how to get it. The only trick around this is to come to discord and search/ask someone more experienced on what to do and how to do it.
• While traversing through the skies to another island both me and another player got immediately killed/rubberbanded from our ship. No clear indication how this happened. We were both on furniture when this error occurred. Thankfully we got footage of it occuring from my friend's POV.
• Manual tweaking of the gyzmo is awkward between players. During manual tweaking, active points on the ships parts are hard-locked to the active camera angle that dictates how the vertices of that part is going to be adjusted. It makes it uncomfortable to tweak the shape of the ship with how unreliable the engine tends to rubberband actions or just not receive input of manual changes.