#This is not really a practical puzzle.
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Ah, that's the Spire. You can hold a coral flare in your hotbar to light up your surroundings in there.
I agree that it is a singularly unfun puzzle.
I got it through elimination of possibilities and the use of centripital acceleration. ac=v2r
It's good to see that this game is still inaccessible to non autistic people.
is that with the metal spikes under ? i got traped in there. coudnt get out , no mater my atempts
well back in the WA days, those spike would kill you with one touch! So at least they arn't so deathly. But yea seriously, make some glow sticks and throw them in, I always carry a bunch when splunking
Also put you stuff into a storage container or something before you dive in
I can help you solve that in under 5 minutes if u want to
yep the glow sticks are better than the belt lamp you can craft later...it doesnt even give much light rigth now 😛
@fiery fiber tell me more
Oof yeah, that puzzle took me a bit. It's a Spider-Man skills test.
You have to combine reeling in, swinging, timing, and boosting.
The pylons on the side of a cliff are there too...
my issue i dont really know what im supposed to be doing
Oh. Empty your backpack, and go down the hole. That beam can be grappled, you swing under it and TRY to get the momentum to make it over the next wall.
It's not nearly as deadly as the WA version.
Swinging isn't enough, reeling is a little, and a boost is needed
It is hard.
Get over the far wall, and slide to chests. Mind the turrets, I think those were there.
There's a ledge on the other side. Here's a clip from the same island during the demo, when it wasn't so dark
huh, i havent even made it up that far yet
You might be at a different anti-grapple dungeon. This is the one at Shattered Peak, an island with a mountain that's split down the middle with a rock halo above it.
oh oops
Anti grapple puzzle rooms are a thing
It would be boring if you could just cheese every movement puzzle really
Of course, I did that in WA when there was a trio of poorly designed exit holes.
thise one also has a bugged entrance
Are there a bunch of wall platforms?
Not the swinging one then
You enter that jumping down into a hole
They should all be possible, there's a bit more drag than I care for though
im looking at it in the map editor now
lol
no idea how to do it it's like 99% anti-grapple
its a jumping puzzle actually i think
yeah im kinda stuck in this puzzle with the 99% anti grapple
It's called the Spire
@somber scarab please explain your puzzle to us xd
stuck on thisd one myself. Found a few switched but no clue what they do.
They open a door at the bottom
It's just an exit though
is there an entrance at the top? i found a door but not one that can be opened, other than the door at the bottom
That' a parkour puzzle. You have to find your way through the maze and getting all the levers. There are a bunch of chests and 2 of the things you can scan to get the points for the tech tree.
you wanna bring some light tho, there are some levelers that are hard to see without light
Here you go: https://www.youtube.com/watch?v=eL5srdvWCqg
Clipped out three fails I made in the middle for brevity.
Awesome
this is evil
yes! See i failed that jump at https://youtu.be/eL5srdvWCqg?t=130 4 times so I figured that wasn't it
Clipped out three fails I made in the middle for brevity.
very impressive
(I think it's the spire not the spine though)
build a smol ship, fly up. That's what we ended up doing after over 2hrs ;w;
Did you know you can hit an active impact switch to turn it back off?
i did after i watched the video above my goof lol
I beat the spine by cheesing it via a ground based campfire stove to grapple off of and moving said stove to the next highest platform I could reach
The spine is outdated... i should update it someday
I'm happy to see that my hatred for jumping puzzles lives on in you players
I imagine the EA date announcement caught a lot of early island creators by surprise (or at least the workshop comments from this week). I think if Eternz hadn't put the Spine literally across from the tutorial island, it probably wouldn't have created as much of a "passionate" response. It's really gorgeous though, has a striking silhouette, and is pretty friendly to explore on the outside, so I can't blame him.