┊👾・bugs
this game is not working on PC
Crash
First bossfight arena wall exit can be scaled
Level Design
Gameplay
Art
Health Bar bug
Gameplay
Wall Run Issue
Progression
Gameplay
The game crashes while loading on SERIES S
Crash
Besieged Palace not unlocked I guess
Blocker
Ruined Aqueduct: Out of Bounds into Falling Off Map
Level Design
Gameplay
Typo of Tsifun (should be Tisfun or Ctesiphon)
User Interface
Menus
Infinite fall on Port of Tsifun
Level Design
Gameplay
Nyamtur's achievements don't unlock (at least for legacy saves)
Progression
||Prince mentions Babak before visiting the Port||
Progression
Story
Missing Keybind Icon(s?) for KB+M
User Interface
Transparent Door in the Palace
Level Design
Gameplay
Floor Traps in Temple of Atar are active but not visible if you teleport back
Gameplay
HP Bar numeric value and visual does not align since 1.0
User Interface
Visual bug: Missing corruption effect on The Prodigy Skin
Art
i subscribed to newsletter but am not getting any news.
Blocker
Input from controller received twice while any menu is open
Menus
Character animation broke in Tower of Oblivion and then returned back to normal by itself.
Gameplay
memory leak after extremely long play sessions (7+ hours)
Gameplay
Killing Kaali with her scythe didn't validate the reward
Progression
Anahita's Blessing says it heals 120hp when it heals more
User Interface
Items
partial freeze, i don't have player.log for this one
Gameplay
Blocker
Master Collector Achievement bugged (Steam)
User Interface
Can't recycle medallion slots
User Interface
Items
Crash while entering Outer Rampants
Crash
Ruined Aqueduct - Invisible path leading off the graphics.
Level Design
Crash when entering in Grand Academy
Crash
End of Baatar
Art
Softlock in Mines
Gameplay
Blocker
Translation : Missing keywords (All langs)
Localization
weapons and secondary weapon dont do any damage..
Gameplay
1280x720 resolution
User Interface
Gameplay
Balancing
game crashed when trying to enter outer parts at the loading screen
Crash
Weapon and Tools stopped hitting enemies
User Interface
Items
Stutter problems
Gameplay
When Interacting with the teleporter for the first time in a biome, the map automatically zooms in
User Interface
This should probably be a blue (lore room) door and not yellow
Level Design
Art
Killed Baatar in second phase
Gameplay
Blocker
Very Long loading screen
Gameplay
Assorted bugs and quirks
Gameplay
Items
Shadow Cleaver Will Teleport on top of player even without any solid ground.
Gameplay
Level Design
Mobs
Mind map for Feriel
Progression
Story
3 bugs
User Interface
Menus
Gameplay
Biomes suggestions on doors are less then world map
Level Design
Frame with stones while entering Bola
User Interface
Unable to use weapons
Gameplay
Too many medallion slots blocking Moksha altar
Gameplay
Balancing
Level Design
Items
Wrong keypoints during Rescue
Gameplay
Level Design
Crash between Ruined Archeduct and Public Baths
Crash