Wanted to do a lot of cooking while not running through a full in game day (20 Cream of corn, 10 Stir Fry, 20 Tomato Soup, each on it's own stove). So RL cook timer - 45 minutes. Changed my time scale from 4x to 1x (Real time). After finishing cooking, noted that my tiredness and hunger increased the same amount as it I had played at 4x time compression. Generally My player wakes at 5am and needs a nap by 2pm... during this time He'll need a nap by 10am (Cooking began at 9am). Not sure what (Tiredness/Hunger/Thirst) is linked to what for scaling.
Or did I need to scale back hunger/thirst as well?