#Your own shadow blocks the light of the flashlight/phone
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I noticed this when Lumen is on
I have the same.effect if I place an item like a lamp, then move the lamp, sometimes the shadow looked like it was cast through my toon
We run without Lumen. Tried various shadow quality settings. Seems to be something with the position of the lightsource and body position occluding the light.
Not just that I think we might have over did it on the scaling of the shadow
and theres 2
Lumen more or less requires virtual shadow maps to work well. They aren't used in this game, and Lumen isn't fully implemented either. Retest with Lumen off. Does the issue persist?
Clearly the light source is behind the character
You're right my bad. I missed @kind lantern 's post
More examples of the poor shadowing and interference with flashlight since the 2.3 Gb download this morning.
I did see that my setting was Lumen on. I went ahead and turned Lumen "off", and re-tested. I got the same results with the shadows blocking light. And no...I'm using the headlamp so the light source is not "behind" me. This was working fine until latest patch. Most of my settings are turned onto "Ultra" and this should not be an issue.
Oh that's an annoying glitch
uh oh, you've seen your own shadow... guess that means 6 more weeks of bugs
it is one of the funnier bugs i laughed for a good minute when i saw it
To follow-up. I just made new video. Lumen was off. You'll see my graphics settings, all set to Ultra. The use of the headlamp is bothersome so much that it makes me not want to play. The shadow makes the screen either blink, or I see my head shadow in front of me. I then turned Lumen ON, and same thing still. This is even after the latest patch to #11335
I wonder if it would work better if the lightsource was locked to the character movement rather than camera
Btw have you tried the head movement setting? From the video it looks like it's turned off
Yes, I had it turned off because it's annoying lol. I did turn it back on to test (didnt show it) as it made no difference.
Yeah i suspected it wouldn't help much but worth a shot still. Guess we can just wait for a patch ๐
I can deal with the bugs...mostly...I'm not light sensitive or anything...but this bug makes my head hurt. I can't play. 59 y.o, all I want to do is slay some zombies man...lol...and I have to deal with my shadow out in front of my head lol
Play on days and sleep through nights ๐
Doesnt help with buildings ๐
It does if you're up for some tweaking ๐ https://discord.com/channels/944307356693577799/1464045143316365454
Meh, I don't want to cheese the game, and I want to help fix this issue
I can network, I do cybersecurity IRL, but my programming sucks. I'd love to lend a hand
I'm impatient so i usually try to find a workaround ๐
Just an aside, I turned both Lumen and Shadowing Off, then tried them both alternatively off/on, and both on. No difference. If anything, I think turning the shadowing "off" made it a bit worse.
Those should not affect this, ambient occlusion is for generating shadows around objects based on how close they are to another object, wall, ground etc. The flashlight casts a dynamic shadow and has different rules
This happens to me with the headlamp (as shown in the videos I've pushed), as well as the flashlight.
Good morning! Got the latest patch 11340. No more flickering. Started with Lumen and the shadow depth off, no issues. Then I made the video with both turned on, and as you can see, I'm jumping for joy because no more shadows in front of my face ๐