#Disappearing Crates, Shelves, & Workbenches
23 messages · Page 1 of 1 (latest)
What's in your UC?
I had all materials required in my UC and this also happened to me, not sure what happened. It only happened to a Tire rack and cupboard in side everything else was fine but seemed random.
More than enough of everything was in both UCs.
This has happened to me several times. The first time was right after the 12/17 update. Then 3 days ago I built some storage, workbenches and window fortification. They lasted about 3 hours and CRUNCH, they turned into duffle bags. I now have 8 box trucks waiting to be emptied. Yesterday, 12/25 I tested some fences, gates and storage again. The construction lasted about 5 hours, then gone. What's worse is that I'm losing ALL the construction materials, besides the time.
yea all my crates i had outside building (within the same uc as the inside) all turned to drop bags and over half was empty. all boxes were full
i kept hearing something breaking. went out to look and it was them
Just happened to me, in self hosted dedicated server
To add, this is a CachyOs dedicated server hosted by me.
Unfortunate that this happens.... I made a new dedicated server, on a new machine, using a different operating system and this still happens... This has made the game not playable for me or my friends... from research this has been a problem for over a year...
This is not just items built, but also items moved in or around the house. Stock items like small planters that were already in yard, moved, and a few hours later, gone, replaced with the bag.
And yes, the utility cabinet was stocked.
All planters, all workbenches, the fire pit, the generators that were moved into the house, the food in the fridge, the items in our built storage containers.
Is this on experimental? Otherwise no fixes have been shipped since h16
Can you upload your save file here? I can take a look if something's off
Will try shortly
@thick nexus here are logs and save I believe.
Also, this was not experimental
Should I migrate to?
Update: UC doesnt do a thing. Stocked or not. Decay is set to on, set to 0.1 hours to consume resources. 30 minutes later, no resources consumed.
Just built 9 more crates, UC should consume 9 wood scrap every 0.1 hours. We shall see.
To update.... Stable is the problem. Experimental branch works just fine, UC uses resources and resets decay time.