Loving the game too.
I agree with upkeep being rough. I have it set to not consume resources because I want to spend my time having fun and upkeep isn't fun 'for me'.
I appreciate the fact that they allow this to be turned off partially, however it would be nice to be able to disable the feature of upkeep entirely for those that don't want to interact with it. It currently stops you placing things within the UC range, even when upkeep is reduced to 0/hr. It would be good to get a prompt why it cant be placed inside.
To chime in on my view. I would like options for the UC to give a build radius for auto repair and stopping Zombie respawns, but to turn the material consumption off for a more relaxed playstyle. And potentially the option to upgrade the radius so only 1 UC is needed as the base gets more stations and grows.
Currently It will be even worse for a nomad player that is in the wilderness and all the walls/roof is constructed by the player so they have even more upkeep than people commandeering an existing dwelling.