#we NEED opacity controls for building mode and UC areas

2 messages · Page 1 of 1 (latest)

keen igloo
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When you are placing an item or creating/building something, the opacity sometimes is too dark to see exactly where we are placing the items

And maybe add an option to instead of the current blue ghost building visuals, a wireframe/wiremesh, that we can visualize better where things are going to be placed.

Also, the UC (utility cabinet) area that shows up in building mode is too anoying when building near the edges, we need a opacity control for that too.

Its a good idea to MERGE the areas of UCs, so instead of overlaping circles, we get only the visuals of the outer edges, like if there are two circles conected, we would have only the outter areas visible, not the parts that overlap

fringe monolith
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Lol yeah this been suggested a few times now at least the UC area, I find now when I am going to suggest something I will search in the suggestions to see if it's been made already then il post it.

But the part about the item blueprint is valid too.