#Better combat (specifically grab mehacanics)

6 messages · Page 1 of 1 (latest)

hasty drum
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Better combat with features like "directional aiming for melee", weapons collision for PvP (and future bandits NPCs) and others similar features have been probably already suggested.

What I would suggest instead, that in my opinion would make a lot the difference (cause melee combat is important on a zombie game) is grappling mechanics and knockdown, both are priority in my opinion over other combat mehcanics:

  1. Grappling for slower zombies
  • there should be a chance that instead that hit you, slower zombie grab you
  • when this happen you cant move until you free your self
  • free your self could be random with higher and faster chance if character is strong
  • it could take in to account push a key like E
  • Free from a zombie should be very easy, free form 2-3 zombies that grab you togheter should be very difficult instead
  • after some times you are grappled and immobilized zombies could active another animation directly biting you

Why?

  • This would make game much horror making so that slower zombies would become extreme dangerous
  • one slower zombie wouldn't be a great treat, 2-3 instead could be mortal
  1. Knockdown for faster zombies
  • If they run fast they should be able to knockdown you and they can fall too
  • This need an animation to stay up
  • stronger or fat character could resist better
  • This could apply to your character too, charging could knockdown zombies.

Why?

  • Make so different zombies have different mehcanics
  1. Dodge move
  • Nothing to complex, simply a back dodge to avoid a grab (dodge key + back) or to avoid a runner (dodge key and lateral movement)
ornate magnet
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While this seems interesting, if you're wrestling with zeds you're probably going to die

hasty drum
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It's more like giving a better physic and simulate zombies combat better.

Grappling happen also in project Zomboid and is when it become dangerous. A zombie don't bite, grab you and after try to bite.

The point is not make the player able to perform "proto bomb" on the zombie 🙂 but make the combat more funny, that actually at least for me is very lacking

wet fractal
ornate magnet
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Fair enough.

deft cape
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Great suggestion! I would love to see all this stuff... I hope the devs are able to and consider it ❤️