#Game not rendering correctly past main menu on Wayland Linux

2 messages · Page 1 of 1 (latest)

tight patrol
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I have just tried the Linux native client and the game seems to not work correctly on Wayland environments.

When trying to start a new game on the main menu, it triggers the load screen correctly. Past that, either the screen goes black or gets stuck on the loading screen. I know this is a rendering issue because after a while, if I move the mouse around the screen, the cursor will change when hovering over the area where the left options panel should be.

When launching on X11 environments, the game works fine most of the time, but alt-tabbing back and forth from it will cause some graphical glitches (last windows' ghosts) that vanish after a short while - probably after the screen is completely refreshed for 2-3 times - which isn't game-breaking, but quite annoying. Sometimes the game will just CTD on load even on X11.

I am running Arch, fully updated, with latest Zen kernel and Nvidia drivers, on top of a Nvidia RTX 3060. I use the official Steam client and runtime, but non-flatpak version.
I have tested on Hyprland and KDE Wayland against i3 and KDE Xorg for comparison - found the results above.
I did not test on the nightly build yet (just found out about it here on discord, which I joined to report the bug). I can test it and I can provide system and game logs if needed (long, long time Linux user here, I know how to get my hands dirty on the OS lol).

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Game not rendering correctly past main menu on Wayland Linux