#19h2 New bugs in multiplayer report

3 messages · Page 1 of 1 (latest)

thin tusk
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  1. Weird UC behaviour at saranac town garage

  2. Much more issues with vehicles - a lot of times when I arrive on place in vehicle, I relog and I am at my arrival place, but my vehicle stayed in the place i started travelling from.

  3. Much more issues with weight of items in inventory - Many times reaching 90-100kgs, making people too slow.

  4. When Emptying the Containers with "Take All", container closes instantly - thats ok.
    But then when i go to another stoarge, use "PUT ALL" the game desyncs. Items show for me in the new container, but my character is still encumbered. After relogging - items are still in my inventory, but not in new storage.

4.1 Adding on top to 1 - when taking items from storage by "Take All" and then destroying Storage - items are dropping on floor, they cannot be picekd, becuase game thinks they are already in my inventory. After relog - my inventory is full from previous items that i thought i put to another container. (easier to explain by video)

  1. Wen UI scale is set to 0.5 game crashes on opening inventory.

  2. When UI scale is set to 0.5 Map is not working correctly - map is not being scaled properly so the Marker of character position is way OFF.

  3. Many Game crashes when openinig zombie, sometimes zombie bodies Duplicate on death, when opening the duplicate, game crashes for anyone that tries to open the zombie.

  4. Many crashes when Person dies - they inventory goes to their body and NOT their drop bag. When opening the body, game crashes the same way it crashes with zombies.

pearl nexus
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Ouchhhh

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Incredible bug report man your a bug killer