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Weird UC behaviour at saranac town garage
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Much more issues with vehicles - a lot of times when I arrive on place in vehicle, I relog and I am at my arrival place, but my vehicle stayed in the place i started travelling from.
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Much more issues with weight of items in inventory - Many times reaching 90-100kgs, making people too slow.
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When Emptying the Containers with "Take All", container closes instantly - thats ok.
But then when i go to another stoarge, use "PUT ALL" the game desyncs. Items show for me in the new container, but my character is still encumbered. After relogging - items are still in my inventory, but not in new storage.
4.1 Adding on top to 1 - when taking items from storage by "Take All" and then destroying Storage - items are dropping on floor, they cannot be picekd, becuase game thinks they are already in my inventory. After relog - my inventory is full from previous items that i thought i put to another container. (easier to explain by video)
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Wen UI scale is set to 0.5 game crashes on opening inventory.
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When UI scale is set to 0.5 Map is not working correctly - map is not being scaled properly so the Marker of character position is way OFF.
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Many Game crashes when openinig zombie, sometimes zombie bodies Duplicate on death, when opening the duplicate, game crashes for anyone that tries to open the zombie.
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Many crashes when Person dies - they inventory goes to their body and NOT their drop bag. When opening the body, game crashes the same way it crashes with zombies.