#Harder difficulty options

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tame kiln
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I would like to see options that make the game much more difficult if you wish.

For example: An option that completely stops respawns in places that are not points of interest after one pass through (houses, garages, sheds, garbage cans, etc.) I would even like an option that stops food/drink from respawning in points of interest after one pass (gas stations, food marts, kitchens, etc.) Points of interest probably need to continue to respawn until there are many more towns as getting specific tools/armor/clothing/gym bag is already insanely hard on impossible difficulty. I can't even begin to explain how many times I have tried to get tools to install/uninstall parts in my vehicles. I've pretty much given up and have resigned to bringing every car I can walk to back to my base.

This would force players to conserve just about everything that is important, pistol ammo specifically. This would also open the door to melee weapons being MUCH more viable. As it stands now, there is no reason to hit zombies with a melee weapon multiple times when you can just shoot them with a pistol with unlimited ammo once in the head. If I am being honest, I don't even carry a melee weapon unless I am smacking a tree for strength levels.

limber surge
fiery light