Hi, I don't know if anyone has said this yet but the animations for the weapons feel kinda clunky and doesn't look like they'd each be uniquely fun to use. Personally, a combo sort of system for the weapons could be fun, maybe the plunger you'd realistically use the other end not the plunging end, the rake would be scratching the zombies, ripping off their decaying flesh. The hammer would be swings aimed at breaking bones so they would be precise and would have intention behind them. The hand you could just slap the zombies? As for the "combo" system I talked about, idk what it's called but I'm thinking certain weapons could have say 3 "steps/stages" to them, for example the hammer, instead of just swing, swing it could be swing, swing swing or swing swing, swing and maybe a heavy/light attack that you could combo with these attacks, it would give combat a lot of diversity imo. Sorry for the wall of text >////< But the one video I've seen (most recent) the game looks absolutely stunning, could be a better version of scum even! The potential is definitely there for a really fun zombie game that takes itself seriously and is still fun and entertaining, I also LOVE the idea of the home recordings, I am not sure how you'll make it immersive between different homes, maybe just making like 10 and assigning 1 of those recording to 10 seperate tvs throughout the map? No idea, I'd love to know everyones thoughts on what I've said :3
#Unique Combo/Stages system for melee weapons
3 messages · Page 1 of 1 (latest)
Well they are gonna do this but later, they don't wanna work on cosmetic things before functionality as of this moment the animations you speak of are placeholders, but in time brother it will come
sister* But thanks for letting me know :3