vein-bug-reports
electric stoves showing workbench recipes in god mode
In Singleplayer
Bathroom Stall Door Bug
In Singleplayer
In Early Access
Gap Between Fortified Wood Fence Gate and Fence
In Singleplayer
In Early Access
Cooking with Rotten Ingredients Removes Negative Effects
In Singleplayer
In Early Access
Furniture Detaches from Vehicles Upon Relogging
In Singleplayer
In Early Access
Vehicles dissapeared
On Experimental
In Early Access
In Multiplayer
Hunger/Tiredness not scaling with Time Compression
In Singleplayer
In Early Access
when fishing
In Early Access
Crashing
Crash
raw code UI bug
In Singleplayer
No working vehicles
On Experimental
In Singleplayer
In Multiplayer
Wall Mount Depth
In Singleplayer
In Early Access
In Multiplayer
Rain animation in Redford School gymnasium
In Singleplayer
In Early Access
In Multiplayer
Cant move my camera
In Singleplayer
Standard workbench not sticking to vehicles.
In Singleplayer
my game saves dont let me load into my char that i had on the save it makes me recreate a player
In Singleplayer
Mill no 3
On Experimental
New Area map Location double up
On Experimental
No a Mig Problem, Kinda funny though. The Bathroom scale for some reason goes bad?
In Multiplayer
Arrow doesn't render **before** shooting, only after arrow lands
In Singleplayer
In Early Access
In Multiplayer
Thermostat appears bugged
In Singleplayer
In Early Access
Sokudo DV 1050 bike towing - physics bugged
In Singleplayer
In Early Access
Medical does not work from Character Tab
On Experimental
In Singleplayer
In Early Access
[Linux/NVIDIA] Client SIGSEGV crash in FRenderCommandFence::Wait on RTX 5070 Ti
In Early Access
In Multiplayer
Crash
Who needs a roof?
In Singleplayer
Weapons automatically firing after pausing the game
On Experimental
In Singleplayer
In Early Access
Ambulance heater controls sirens
In Singleplayer
In Demo
Game crashes on startup after update
Crash
items do not stay on vehicles once you leave their area and come back (no reload)
In Singleplayer
[Minor] Flag not animating corrrectly
On Experimental
characters getting deleted on old saves..
In Singleplayer
Tvs and cameras
In Multiplayer
Linux native crash on start
Crash
Not sure if its a proper bug involving UC
In Multiplayer
Multiplayer Issue
Crafting blackberry jam crash
On Experimental
In Singleplayer
Crash
CTD When Chopping A Tree in Latest Experimental Release #12103
In Singleplayer
Every time I try to load a save, The game closes.
In Singleplayer
In Early Access
Crash
Protective Zone Issue
In Multiplayer
character model breaks when equipping bike helmet in game.
In Singleplayer
sick? affliction
In Multiplayer
Minor but zombie facial hair can come off when head destroyed
On Experimental
Do not save in car and close game.
In Singleplayer
zombies triggered by fire alarms don't actively try to get inside
On Experimental
In Singleplayer
No sound
In Early Access
Experimental 12050. Was there supposed to be a warning for exiting out directly after saving?
On Experimental
Stove causes game to crash when mousing over jam recipe.
On Experimental
In Singleplayer
Crash
Dreaming caused a crash
On Experimental
In Singleplayer
Crash
linux black epileptic black flashes
In Singleplayer
In Multiplayer
Random Spawn/Vehicle Conflict
In Singleplayer
In Early Access
no local game save?
In Multiplayer