#Please Help me ;-;)

1 messages · Page 1 of 1 (latest)

pulsar bolt
#

public class EntityChocobo extends EntityHorse implements CustomEntity {

    public EntityChocobo(IChunk chunk, CompoundTag nbt) {
        super(chunk, nbt);
    }

    @Override
    public @NotNull String getIdentifier() {
        return "ac:chocobo";
    }

    @Override
    public String getOriginalName() {
        return "Chocobo";
    }

    @Override
    public float getWidth() {
        return 1.5f;
    }

    @Override
    public float getHeight() {
        return 2f;
    }


    @Override
    public Vector3f getMountedOffset(Entity entity) {
        return new Vector3f(0, 2.75f, 0);
    }


}
full flower
#

I think it you code
But horse have got another bugs
If you hit her while she's wearing a saddle, she'll fly up into the air.
If she flies, catch the network on her then she falls down, correcting herself