#Please Help me ;-;)
1 messages · Page 1 of 1 (latest)
public class EntityChocobo extends EntityHorse implements CustomEntity {
public EntityChocobo(IChunk chunk, CompoundTag nbt) {
super(chunk, nbt);
}
@Override
public @NotNull String getIdentifier() {
return "ac:chocobo";
}
@Override
public String getOriginalName() {
return "Chocobo";
}
@Override
public float getWidth() {
return 1.5f;
}
@Override
public float getHeight() {
return 2f;
}
@Override
public Vector3f getMountedOffset(Entity entity) {
return new Vector3f(0, 2.75f, 0);
}
}
I think it you code
But horse have got another bugs
If you hit her while she's wearing a saddle, she'll fly up into the air.
If she flies, catch the network on her then she falls down, correcting herself