Let's play the 'full game+++' experience with 8 players 14vp and events. EU timezone and finished previous async TI game required (because the game is a long commitment).
-Milty draft
-No support swaps
-Ban 1 faction if you want (optional)
-Decently-fast pace
Age of Commerce
Players do not have to be neighbors to perform transactions with each other.
Players do not have a maximum number of commodities; when they refresh commodities, they gain a number of commodities equal to their commodities value instead.
Players can share non-faction technology with other players as part of a transaction. When sharing technology, the receiving player gains that technology from their own deck; the sharing player does not lose the technology.
Age of Exploration
Relics only require 2 matching fragments be purged instead of 3.
The Naaz-Rokha Alliance's Fabrication faction ability and Black Market Forgery promissory note do not require purged fragments to match.
All players can perform the following action:
ACTION: Exhaust Dark Energy Tap and choose a non-home edge system that contains your ships to roll a 1 die. On a result of 1 - 4, draw a random unused red tile; on a result of 5 - 10, draw an random unused blue tile. Place that tile adjacent to the chosen system so that it is touching 2 non-home systems. Place a frontier token in the system if it does not contain any planets.