#Mahact agent lifted my own token
18 messages Β· Page 1 of 1 (latest)
I've seen a similar issue in my game where the agent was used in a system that only had the target player's token. The target player's token was not lifted.
It's broken here https://github.com/AsyncTI4/TI4_map_generator_bot/pull/3145/files#diff-e66b19ff2c73a2af6874aea6040d5707fa43af90479be77159584d327720a8f6L2250. No idea what the point of that change is @thorn fractal ?
Ok so fix it π
Happened again this round. So seems to be a reocurring thing. Ill leave you guys to the fingerpointing π
I will π Was just perplexed about the reason for that change.
I think it was just formatting, but idk, can't really take a look right now
Player was overridden because with mahact agent, it's not player who is removing, but the player we get from buttonId-faction instead, so this made it be removed from mahact themselves.
But that method is such a mess already π
I know I've read it many times before trying to understand wth is happening.
That's why I wanted to make the mahact player a separate variable because it was hard to follow π
Looks like I just got mahact / player backwards tho, oopsie
I have a fix ready. Will push tomorrow. π
epic, can safely play the OP faction without drawing too much attention to the OPness
it's OP enough already
It's actually a very flexible method though. Lotta reusability in that
Smh it removes a players CC from the board. If mahact is usin their agent, then the player who's CC is being removed needs to change from the player who initiated the call to someone else. What's so hard to follow about that