#Ghosts replacement (slow start but recoverable), Fast paced absols mods, round 1

23 messages · Page 1 of 1 (latest)

agile rose
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<@&1219545857104547890>

glossy pondBOT
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hobbit used /search techs search: absol_det
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<:PropulsionTech:1345112275664633907>**__Dark Energy Tap__**<:Absol:1345112363132780596>

Requirements: None
After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, you may explore that token.
Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.

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hobbit used /search techs search: absol_amd
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<:PropulsionTech:1345112275664633907>**__Antimass Deflectors__**<:Absol:1345112363132780596>

Requirements: None
Your ships can move into and through asteroid fields and retain their printed Move value when moving out of nebulae.
When other players' units use SPACE CANNON against your units, apply -1 to the result of each die roll.

civic agate
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Wait I thought it was emp replacement

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Still confused about the tech path but ok

agile rose
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They didn't tech round 1 😭

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So only grav drive for now

glossy pondBOT
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hobbit used /search techs search: absol_gd
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<:PropulsionTech:1345112275664633907>**__Gravity Drive__**<:Absol:1345112363132780596>

Requirements: PropulsionTech
During your tactical actions, apply +1 to the move value of each of your ships that moves through 1 or more systems adjacent to a gravity rift or supernova, or that moves through 1 or more wormholes.
After you roll dice for your ships moving through a gravity rift, you may reroll any number of those dice.

civic agate
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Ah yes and it's the grav drive that nerfs flagships

agile rose
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Well, at least ghosts can use the extra movement through wormholes very efficiently, so their flagship probably ends up having +2 move anyways

civic agate
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Yeah, go on I'll help you out

agile rose
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Nice!

agile rose
civic agate
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Which server is the game in?

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Might need an invite first

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I tend to leave them when I don't have a game on the go

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./game replace player_or_faction:

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Then it's this command