i didnt really think about wether its a good idea or not but its more of an idea for how damage works
anyway you knoe how you die when your shoulder's health reaches zero? well how about instead of dying when that happens why doesnt it just...blow off? like when it dies it just falls off kinda while losing the weapons in the process and obviously u would die if both fell off because u cant rrally shoot with 1 weapon can u? and when a shoulder explodes/falls off your torso would take the damage in its place and u would still die becuase of leg damage and torso damage