I think the invisible module, when active should have a halo on the ground beneath it, so it so where it is..
And the artillery Noricum I believe they call it.. are very petty.. they go so high, when the aiming should be lower to be able to see them incoming..
Also.. the flamers with invisible makes the invisible even more difficult to see. flamers should have a more narrower flame affect with a stream of fire look, so it looks more natural, instead some fart gas speculation.
I would hate to have any type of visual impairment, or that would be a serious handicap for seeing both noricums or flamers.
Also if your in the zone for alphas zone blast or drop fire target, player bot should have a red tint on it.. indication its in the targeted drop zone, would work for noricums incoming, since its not moving.
A huge lot of more maps, its getting crazy boring..
How about converting some of WR maps over to WRF, probably quite easy too, and of course, with some modification..
HOW happy everyone would be eh devs!
well.. gg.