#Hellburner's Successor
5 messages · Page 1 of 1 (latest)
I wouldnt wanna play against it. I feel like it shouldnt have the top slot, and the explosion should deal damage to itself, otherwise it would be a bit op
Take away 30% of health for each activation ( 10% armor damage )
also do you mean all damage or just kinetic damage?
All damage
Since armor and core damage might be a little too high, ima change the scale a little
Armor damage ( 7% each activation )
Core Damage [HP] ( 15% Damage )