#Archived Update 3 - Sound & Music Issues
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Update 3 - Sound & Music Issues
platform: switch
issue: music started skipping like it did in the earlier days of play. only happened when it started raining. my game is fully updated, couldn't grab a video of it by the time i thought to report it :( if it happens again i'll attach a clip
Platform: Steam Deck
Issue: "Aura" hum sound effect from orb pillar / fountain is extremely loud and persistent throughout the entire zone regardless of distance from the object. This has happened in multiple zones both before and after the patch. I would love to see this sound effect able to be adjusted as it is a very disruptive noise, especially when it is blaring.
Platform: PC
Issue: Olaf's voice is maximum volume regardless of the voice volume setting. He's even max volume when voice is set to zero.
Platform: PC
Issue: no audio period, no idea whats going on and i have checked all my sound settings everything is at100
Platform - nintendo switch
Issue: just unlocked mirabel & she has no sounds no other problems with other characters & music skips again
Platform: Switch
Issue: I have Voice Volume slider set to 0/off/far left but Olaf’s voice is still on. Am not having this with any other villagers.
Platform: Switch
Issue: I also have the issue of Olaf's voice not being controlled by the voice volume slider. I usually play with the voice slider off. I tried basically turning it on and back off again; turning the slider up and talking to villagers and Olaf, and then turning it off and talking to them again, and Olaf definitely isn't affected by the voice slider
Platform: Xbox series X
Issue: not sure if this is supposed to happen, but when I’m in Scrooges store, the pot from ratatouille that is available to buy, makes the audio sound from when you are cooking on the stove
Switch, software updated. Not playable during storms. Music skipping, laggy and then crashes.
Platform: switch
Issue: Constant noise, which sounds like loud fire crackling or hoof clatters. In every realm and even in houses. No matter, if I'm holding a tool or not
Platform: Switch
Issue: when it rains the background music skips (like a scratched CD)
Platform:Switch
Issues: the music in the game keep going in and out
Platform: switch
Issue: despite turning down all volumes, Olaf rings loud and clear
Platform: Switch
Issue: every time I talk to Mirabel or approach mini-casita the music either disappears or cuts in and out at an alarming rate.
Platform: PC
Issue: I can hear the wells EVERYWHERE I go, like it's right next to me constantly and it's so loud.
Platform: Switch
Issue: I turned down the voice volume entirely before the update and none make a sound when talking to them which is exactly what i want. However, with the update, Olaf blares at me whenever I talk to them which isn't really the point of turning off the voice sounds.
Platform: PC
Issue: Mirabel has no voice/sounds
Platform: PS4
Issue: Mirabel will talk when I'm not talking to her but if I talk to her she goes completely silent and doesn't speak at all
Platform: PC
Issue: I keep hearing the sound of when you find a lost memory around the valley every time I get in an enclosed space, my house, the villagers houses. The sound never goes away and there is no memory to pick up.
Platform: PC (Steam)/Steamdeck
Haven't played in months and came back and now I can't play because of this issue.
Issue: No sound or music plays whatsoever from the moment the game boots up to the main menu to throughout the entire game. Sound volume is turned on, not muted, and all the way up.
Platform: PC
The craftable radios don't work properly. Before Update 3 they would play all the time as long as you didn't log out. You could leave the house or go into a different room and they would still be playing. Now they don't do that. And you could turn on one, and the others on the same floor would also turn on. Also, I would put a radio in each room. on both floors. When doing this sometimes the music on the other floor is so low I can't hear it unless I am right beside the radio, and even then just barely. I just want to be able to have a radio in each room and hear the music all the time. xD
Platform: Nintendo Switch and PC (Steam)
Issue: Portable Radio will bug out when multiple radios are in the same biome. Will only stay on default channel and am unable to set all radios in a biome to a different channel.
Platform: Switch
Issue: I find that characters no longer speak when you go past them. I haven’t heard a character speak for awhile.
Platform: Steam PC
Issue: Olaf still speaks with Voice Volume turned off. He speaks when you are near him and when opening conversation or daily discussion with him.
Platform: switch
Issue: music skips constantly
Screenshot/Video: none.
Platform: switch
Issue: music skips constantly
Screenshot/Video: none
Platform: Switch
Issue: music skips constantly when it rains
Screenshot/video: none
Platform: Steam/PC
Issue: Olaf's voice is at max volume, no matter where I have the voice slider. No other character has this problem, just him. Only reporting this again cause I didn't see it on the tracker. x-x
Platform: Steam Deck
Issue: No sound or music from boot up throughout the entire game. I reset the sound settings to default. Tried desktop and gaming mode. Nothing.
This has probably been happening for ages but I had tuned it out. My kids started playing again on Switch and I heard the music and realized I didn’t have it in my game.