- Consecutive flag capture can be exploited by hiding small 3 people groups near points, that will only enter point when flag becomes sword. They should just sit there without firing shots because killing and camping is too useless.
Solution: Add reposition timer that will restrict small group captures from instantly entering empty points sneakily. After capture of sword next capture point should turn into sandglass icon that displays time until it’s capturable. Reposition timer should take 40 seconds at least. Since there’s no conventional frontline, this measure will prevent free captures.
- Ammo box is overpowered. Explosives plus fast reloads result in spam of rockets/grenades in very large area. Effects of ammo box and M113 (from mod) stack, creating 2x reload for infinite rockets spam.
Solution: Add resupply timer for explosives and smokes. After full resupply of utility it should delay next resupply by 15-30 seconds. Battlefield has fast timer for consecutive resupply that helps prevent this abuse, but it’s much faster so timer is low. Stacking effects from ammo boxes shouldn’t happen at all.
- Hiding vehicles for camping from large distances.
Solution: add spotting markers on map to let team communicate exact vehicle positions. It mustn’t update live, and should only stay where it was placed manually.