#Sniper glare ?

19 messages · Page 1 of 1 (latest)

fiery grove
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im sure this has already been asked or might already be in the roadmap but i feel snipers are very op rn with the empty maps and its impossible to see someone in the bushes camping i think a sniper glare will balance this well

cold rose
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No

finite spindle
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If all optics reflected in realistic and correct conditions, I'd agree, but I doubt that is feasible. As a gimmick, I'd vote no. It's never popular, but I'd rather true sniper classes weren't included in game, just marksmen.

fiery grove
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I think sniper is very fun to play sometimes and it’s pretty realistic but at the end of the day war and games are pretty different in the sense the game is supposed to be fun and fair idk it’s just my opinion I see where y’all coming from too tho

tough hollow
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no. just no

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It's the equivalent of adding gun jamming

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too much sacrifice on the gameplay for the sake of realism

thin garden
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It's not even realistic lol

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at least not the way it's usually portrayed

cold rose
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You might as well just stick a flashlight on your scope and tell the whole world “hey I’m aiming down my scope right now”

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It’s a stupid mechanic

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There are better ways to balance sniping

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Like limiting the number of people allowed to use the kit, which I’m pretty sure is already a thing. Other than that, deploy tactics to avoid getting picked off.

strong knoll
timid prairie
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In many mod factions rifleman has a scope, kit restrictions will not help for this

strong knoll
timid prairie
cold rose
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It’s balanced then

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Everyone has good optics