#Casual Warfare 2

39 messages · Page 1 of 1 (latest)

potent fjord
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Filthy Casual

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Anyway, bunch of issues with pc later yeah im working on it again

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Goal by the end of today is to have a dynamic crosshair implementation

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Of course something like bloom wont be implemented yet, but it is a fairly accurate measure of your likelihood to pull a shot off

safe fern
potent fjord
tacit rivet
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i want to get my low poly factions up to date

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they paired well with this mod

potent fjord
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this creates a very smooth result which im quite happy with for fadeouts

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I imagine thisll be very helpful throughout the project

radiant rapids
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finally my long awaited mod remake ❤️

potent fjord
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taking break, gonna come back and hopefully get the crosshair collapse working on aim

radiant rapids
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What about point view or whatever's the name

potent fjord
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point aiming?

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like when you press h

radiant rapids
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yeah

potent fjord
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yea I think im gonna do what mw3 did by showing a crosshair in point aim mode

radiant rapids
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nice

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btw what does it do other than change view ?

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like does it reduce recoil ?

potent fjord
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I might experiment with that, atm it doesnt do anything in base game apart from keep your aim braced

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whereas unaimed you have the freeaim whihc unaligns your gun wiht center

safe fern
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is this going to be an update to your previous mod or an entirely different remake?

radiant rapids
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I think a different

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not sure but I remember something like files were gone or idk

potent fjord
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Back to work this morning

radiant rapids
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nice

potent fjord
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wanna get this crosshair done and maybe also some groundwork for sliding

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but actually I wanna make sure this all replicates correctly too

potent fjord
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ALright, dynamic fadeout and shrinking is done!

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Just gotta clean the code up a bit so that when I release the source its not too messy

potent fjord
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Recently I started working on porting over Casual Warfare/Casual Mod to the new update, and I'd like to release my source code as I develop the mod.

this is not yet compiled as a standalone mod, this is the source

The goal is to create easily implementable, ravenfield mutator style, casual featureset that is drag and droppable into your project.

What does this first release include?

Dynamic Crosshair

  • 3 Stages of default spread for prone, crouch, and standing
  • Replaceable crosshair image to be whatever (of 4 point nature) you please
  • Crosshair disappears when using non fireable item, or when a weapon is not operable (e.g. holding a bandage, reloading your firearm, prone moving)
  • Crosshair fade & unfades on a linear curve track, creating a smooth non banding fade
  • When aiming in the crosshair collapses and fades on a linear curve track, maintains smooth result even in spammy tests
  • Compatible with multiplayer and bots

Don't worry, I will move some of the logic over to functions to make this as easily implementable into your own mods soon (probably tomorrow), but if youd like you can give this a shot now

The next feature that will be dynamic hitmarkers.

potent fjord
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pretty mcuh

potent fjord
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what should I do next

dense coral
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@potent fjord I was a big fan of your original casual mod when you showed it off last year. Sometimes I'd like to be able to just jump into a smaller (than OHD typical) map with lower player count (maybe 16v16 max) with faster movement etc. to chill. Run simple TDM mode or something more small scale. I defo this could bring people in to OHD

radiant rapids
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yeah, 5v5 on shipment and nuktown was cool with it

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I'm waiting to try this because old mod didnt let me crouch :p