The first version of Mogadishu is now available to play/test.
https://steamcommunity.com/sharedfiles/filedetails/?id=2987280003
#Mogadishu
39 messages · Page 1 of 1 (latest)
holy sh** delta force vs mogadishu militia servers with IFVS where are you 
Amazing work. Runs really well, and the whole aesthetic really comes together with WarriorJ's factions. Do you plan on adding more routes? It seems like there's just the one at the moment that plays through the main city. I'd like to suggest adding some that go through parts of the city that may otherwise never be seen, such as the areas north and south of the main road. Personally I'd also prefer to be able to spawn closer to the action rather than back at the main flag and hoof it in.
All in all though, it's obvious this was a lot of work, and I think it paid off. Nice job.
Thanks for the feedback, much appreciated!
I will add more routes in the near future, or make a 'Push' gamemode.
The main focus is some kind of 'Insurgency' weapons cache type gamemode though (with vehicles). Also more ambient sound like you suggested on the steam workshop.
I still have alot of blank spots on the map to fill in.
Haven't had a chance to test the map but I'm just curious do you have plans to add an actual downed blackhawk in the intersection? Would really add to the immersion!
I'm only using the OHD assets at the moment. I would love to add the crashed Black Hawks in the future.
It's possible to get a Blackhawk mesh free on the Unreal Marketplace, one of Vigilante's many free asset packs. They're only compatible with 4.27, so you have to have that installed, but you can export the mesh and textures from 4.27 editor and they will work in the SDK. I got an AC130 that way. Haven't fully tested what it works with, but using the migrate option will not work for 4.27 assets.
The normal?
I've seen those go from blue to pink on export, and I don't know why it does that. Probably something to google.
Not sure. Haven't tried.
No idea.
You're forging terrain I haven't ventured into 🙂 Couldn't hurt to try right? See what it does.
Good to know. Hope you can get the textures sorted.
Thanks for the tip Samples
You bet! That looks great 🙂
New update!
Patch Notes 19-6-2023:
- New lighting
- 3 flag routes
- Blackhawks!
- Minor tweaks
- Ambient sounds
- More frames
- Spawn points on flags
more frames!
can you make an south korean map?
No, but you can! It's really not that hard if you put some time and effort into it. There are alot of tutorials on youtube.
I already have 🙂
It’s already 4km, just waiting on vehicles. Something you could try to see the whole thing is use the freecam mode I made a while back to fly around and check out the surrounding areas.
awesome map
the bots seem to get stuck in this room (i dont know there exactly is this room ) this happen during the last playtest someone esle pointed this out too
Thanks for telling me.
Will you add the Pakistani/Malaysian UN convoy or would they feature in a future map or game-mode?
bots stuck again here
https://youtu.be/0u20uTEM0U0?t=464
This was recorded from the most recent playtest I took part in, I have another video coming out soon after this one.
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#ohd #operationharshdoorstop
Sorry, i don't make factions. Only the map itself
I did not place those sandbags there. Is it part of a mod to place them?
in russain amry mod the engineer class can place sandbags so it must have been a player. sorry
can you make Kiev map please. or any Europe Urban map
The map is playable again for the newest patch.
Just updated the map.
- Infantry layer (Mogadishu_Infantry)
- Vehicle Layer (Mogadishu_Vehicle) (No bot support)
- Updated terrain
- New villages/farms
- Updated minimap
