#OHD Vehicle Overhaul
1 messages · Page 11 of 1
I was summoned
no more AT hiding behind concrete walls lmao get fucked
he got the death squad mechanized squad
I'm memeing lol
Oh I wonder how those infantry died ...
penetration 
50 cal: I can only break through the wall
14.7: I can break through a couple of walls
25.00 and 30.0mm: 
Need to create a meme about this later.
(Maybe)
does any one know how much a 14.5 can actually pen
i've seen a .50 only go through like 6-8 in, like ~25cm of concrete
honestly it's not really enough to go through most walls
Bruh the Russians made a guide for my mod before me
https://steamcommunity.com/sharedfiles/filedetails/?id=3201820066
got to try le update finally, it's so good
I'm so glad more servers are running the mod
but yeah you need to make a guide lol, this morning there were players who wanted to drive but didnt know how to, also other features like fobs etc
ya i know
that's me in the picture
I'm literally Ryan Gosling
also I didnt encounter much lag (i7 2600 + gtx 1650)
apart from when I was inside a tank and there were orang particles
it then went 30fps
LOL
I had a dream of peter griffen chasing me with an AK and trying to kill me
Why typed
Can someone gelp me my englich is very low
Why are the framesvrate not happening
Yes
What? No rainbow colours i do not support men sex the men /s i need the high frame amount not benis
do it pen the hesco walls tho
very good
14.5 rn is like ~25cm pen
So thin wals at 0 deg angles
Apparently .50 is only like 15-20cm
So like a tree branch
why do you sound desapointed? i wloud love to have 15 cm 
Actually this means
You can shoot vic rounds at trees / bushes
And it will pass through
Wait, material penetration has to be modded, so for example the M107 found in SDK(and used in Rambo's mod) doesn't have any pen statistics?
Yeees nice
finaly
Although it will lose speed + its path will change
Yes i modded it into my vehicle projectiles
Also the round will bounce at extreme angled
But infrantey weapons have it, already?
No
Ah so the m107 is just a glorified one shot sniper with 10 rounds
Yes
Also the rounds will go through players killing them and losing very little velocity
So you could hit someons, the round will go through, go through a wall and kill someone else
They will shout "cheaters, cheaters" again.lol
Idk if the playerbase is ready for penetration
Some players find it strange that bullets can penetrate.
Maybe some special particle effect for when it happens
Not destruction but like bricks flying
Might be silly but
Idk
Also would it interfere with ponchovies building
But I'm not saying it's bad, a large bullet has the right to penetrate.
Personally, it pisses me off that someone is hiding behind a bush and I can't kill him with .50 cal
Lmao that sentence. We will show them real penetration
Prob ya
Might be later fearure
All in air rn
Or toggle idk
I think its a cool idea
If its fun even after being tweaked idk
Cuz honeslty a lot of AT gameplay against light / medium vics is jiggle peaking an apc staring at you and trying to fire your rocket
As long as you fire and hit it dodsnt matter if you get killed
Legit rn runnung in frknt of vic and putting rocket in it will still give you a net positive
If you fire 3 rockets and die each time thsts 3 tickets you costed your team
But depending on what you kill you will take 10-15 tickets from enemy
It's tough I mean yea I see as the player base matures vehicles becoming very easy to kill
That's why you shouldn't charge ahead with a vehicle
You stay back and hammer them hard, then slowly push through an area that minimizes ambushes
So only the smart enemy players with ATs can really figure out how to kill you, not just some randoms with an RPG
This is the only tactic that works, I use it all the time

and is nice that you can turn off the engine to ambush even more
Smol
8-bit smol
My smol hampter has more pixels
.
he manages to scale it down to 10x7pixels 
Just press M
@weary lark dont u have profiler
ttrack the frame rate
look for spikers
check if ifs cpu or gpu related
check if its the physics engine or graphics engine
or the scripts
check if its a ertain loop
check if its a certain method or func call()
check if there is memory leaks
If it was that easy to just profile and see what is happening this wouldn't be an issue.
yoshi when doing nav mesh bounds volume how high would you recommend not wanting people to go to space
I like the flying
Nav mesh doesn’t affect the height you can fly
Afaik all the nav mesh is used for as far as vehicles is spawning them
I think the only way you could stop flying super high is a blocking volume but then people will just hit an invisible box which could get very annoying
fair i thought nav mesh was where you could walk so anything in that box is where you can go
Yeah so having a nav mesh is to show the bots where they are able to go. If you press I think it’s “P” it should show green over everything. any green are is where a bot can walk provided they can get to it from their spawn point of course
yea i get that when i press p
i thought that was just the invisible walls of the map
Nope, if you want some invisible walls there is blocking volumes
So if you fly low in a map like risala and leave map boundary’s you will probably hit it but they don’t go u very high cuz normal infantry isn’t getting hundreds of feet off the ground
talk on sdk if you can loomix
Sure
I got new sounds for btr
Like btr 80 shooting
Its not good
But its better than the shit .50 cal sound rn
Less shit
I just recorded combat footage and cut up smooshed the sounds lol
Can you Show?
👍
💤
I hated that
Hearing the cannon sounds then that lol
Also you should add some bloom to the 50 cal fire
no bloom please
bloom and other shit perm ban lol
ban on everything that eats FPS
kind of gpu you got sly ?
a bit old stuff but enough, only what i mean to keep away from so many efect so we can play smoothly on big maps
have the option to have blooms in game ?
i'd also love to be able to disable the damn blur when you turn too quickly
that one effect consistently destroys my FPS
I turn it off because in real life I only have blur in my eyes when I'm drunk
what gpu ?
the only time i get bad fps is when the server crashes a little apart from that i get solid 60+ on 980
can't turn it off, no option for it. Motion Blur [X] doesn't effect it.
that option affects all the other blurs applied to the scene, but NOT the blur-on-turn effect
pretty sure the effect is baked into the character controller somehow
I didn't know because I turned it off before I played it for the first time after installation
a year ago
might be suppressable with some .ini tweaks, not sure, didn't care enough to try
If you find it, let me know, please
nod
like i said, pretty sure the effect is somehow baked in or triggered by the character controller
which makes me assume it's donkey's code somewhere triggering it, and my guess is, that code doesn't check the option state.
TAA can definitely be suppressed though

I checked, there is indeed no difference.
M113 killer version

Tf was that toy tank
My god
It literally looks like a toy
But in full size
Who is ready to snuggle
I want to sleep
💩
Taa will turn off with anti aliasing on meduim i think
Taa is fucking trash
headbob when
I adddd blur supression from vics
So you know if a vic is shootibg at you
Also i fixed how suppressikn sorks
It doesnt turn off abruptly anymore
It fades properly
How long should we wait for new sounds of turrets on vehicles?
Big QOL
yoshi is it you that is working on those?
just wondering if the top one will have a working snorkel
@hereUpcoming Fix
Shift-zoom now eats away at sprint stamina. All sway / movement is gone when shit zoom, but now having near empty stamina make gun even more wobbly.
Got AAA quality BTR-80 KPVT firing sounds from the interwebs.
Suppression for normal weapons was tweaked, not final. Suppression also properly fades away instead of abruptly shutting of.
Vehicle rounds now suppress infantry and there is also an added blur effect and different sounds when heavy rounds fly by, as well as camera more intense shake.
Added Teleport To button when selecting vehicles in apollo.
Apollo flying speed is default now 600cm/sec, (has been made slower) and can go up to 25x instead of 10x.
Scoreboard font was set properly to display non-english characters.
KA-52 ATGMs are laser guided, no longer fire-and-forget.
AH-64D has HUD widget that shows the cannon gimbal limits for both the pilot and copilot.
Both attack helis can now terrain and vehicle lock by pressing the radial menu button or T.
yas
passengers need that same UI that the driver has to see who else is in the vehicle
Yeah, It would be good to know who the pilot is. But we can wait for to update. lol
game crashed for anyone?
yeahh
just as it went into new game
Which ones?
top one
@weary lark Here you go!
im confused is yoshi five the vehicle or the driver ?
Meow
I think the helis might be harder to land
Cuz tge wheels are rubber
More friction
You cant relly slide sideways on ground with wheels anymore
you made it so we cant turn
Ive noticed a lot of people trying to land while slipping
?
Yeah it fights back like its damaged
yea
like you could hold a or d and you would spin now its like it want to keep you pointing forward 🤷♂️
Ya thats how a heli works when you move 170km/h ...
you dont tho you would use a and d when turning also not just at low speeds
Yes it has effect but you need to bank as well
yea i do that
I can't deploy ppl anymore 😄
Well banking was laso very shiity(for me atleast maybe i should up the Mouse sens to like 25-30?
Idk depends on sens
small ground touch and game over
i understand if you are trying to cut down on people dancing in the sky but still feels weak
Ya everything is up in the air
Get it
All subject to change
Just mess around
Its not weak
Its easy for me to say cuz i made it
But im expdrimenting with boi
Its actually much worse in arma for example
Thing turns into a fucking plsne
friendly fire .50 cal is disabling you from the fight
Someone send clip of new btr sounds pls
Lol ya i realized the camera shake is fucking insane
I got hit by a plane
Lol wat
Confuse
Same
I feel like the camera shake on the .50 is broken
Like i cant see shit it looks ridiculoudbgds
Revert or no revert
Idk
did the heli controlls change again? feels different
nice
spanks
he wasted it for us bambus
?
im joking
So i need to learn it again👌
Thats a vanilla issues
Are you a bird?
since yoshi gave me wings
Nayfun: im here for flying
Me: fucks with flying
That cheating he was here for flying then you fucked flying
Flying must be a beautiful grill then
Lmao
can you change map yoshi on the playtest its on that test map
Ty
sorry for dissing helicoters yoshi but where are they now
someone stole them
did i get kicked
cheers
sly
🤣
can i request 2 helicopters one for me and bambus please

no revert
Did anyone recorded this?
just wait for spite to post his gameplay
We spawned 10 heli per team. lol
Im trying to fix this turret jitter
Fucking pita
Is anyone gonna show up for flight school
Its easter weekend
Ffs why arent people sitting on their asses plsying gsmes on a holiday
I explode when I land a helicopter, is this normal?
i am at family to receive free food
I slip a little and explode
also you can just learn to fly in singleplayer
you did it when im in bed
i will try get bambus on soon
No cuz it’s Easter weekend
But you know to Fly, don't you?
@weary lark I dont think it will be a Basic Fly School
Sure I will, I have to look at those who wanted to fly so much, it will be nice to see 5 second flights. lol
Well techically all of those(us?) people knew how to FLY(in previous version of "Controls"/Tweaked Sensitivity)?
I'm talking about those who want to fly and haven't even tried singleplayer
i would laugh if yoshi inverted the controls
They demand that we give them an attack heli, kill 100 ppl and they can't even lift the heli up.
Dont give him ideas?

Also you kinda can already( in settings)?
At night we gave them 20 heli and I think 2 or 3 were in the air.
see i thought there where auto spawning lastnight
i did see alot a spawn on of the the maps but like you says not much left
They crash them, then gave up and stopped asking to spawn them and they started playing normally. it was an interesting experience
probably, they thought you flew it like in an arcade shooter
this ain't battlefield
the fact that the difficulty level was also increased
what for ?
It was also difficult for us to land with people on board
aww i thought you where talking about battlefield yea landing is kinda hard right now
how do I repair the engine?
Getting close the the generator at a FOB
should heal it unless it was changed recently
lol tank things have more rudder than the helicopters 
thanks loomix 🫡
eta on flight school ?
Is already know, Edd is on Loyalgames vehicles 2, ask him for spawn.
i forget you gave me the power to spawn on those server
just dont want to go in spawning stuff
Yeah, but don't overdose Edd controls the flight zone there.
Damn
Yoshi
Just watched last playtest recording
I think either squad chat volume needs to be increased
Or radio effect should be removed
nobody can hear shit 💀
I would but I'm sleep it's 12:30am
lol
This is like the third time this has happened
all these very cubic vehicles just look like from 40k and I'm unsure who started it
@icy osprey They are M113s. They are used in the US military for literally everything.
Same thing with MT-LBs
yes but they look so silly
I know.
penetration of a viscous medium

@weary lark Can I ask a question?
Pls
Will it be possible to transport soldiers down on ropes?
Lol I thought these were photos from OHD
You just did 
Ye ive been in voice chat in #1178586173946482698
I'm not, was a joke.
Can you add this?
This has reactive armor
How using wood slats as armor helped the Philippines Army, is #NotWhatYouThink #NWYT #shorts
Music:
As History Unfolds - Christoffer Moe Ditlevsen
Footage:
US Department of Defense
Note: "The appearance of U.S. Department of Defense (DoD) visual information does not imply or constitute DoD endorsement."
I'm not i just find it super funny
KA-52 UI.
Everything is functional.
Also figured out why the helicopters start rubber banding.
Because they were hitting fucking 500 km/h.
LOL why not 1 Ma?
skull issue
skull BONE(you know which) issue
@weary lark
yoshi
Can you please remove free look auto centering?
so that camera stays in the set position
no
This?
@weary lark
Damn
Every time i try to fire a gun from ka-52 co pilot seat
I shoot myself
And die
Infuriating
i was about to say suicide feature but that already exists
That button
they should make a suicide animation where you just shoot yourself in the head
@weary lark
Also yoshi
In ka-52
In co pilot
If i hold down rmb
The missiles wont stop firing
Even when i release it
and nothing works
They are not even guided
bug idk
feature
I mean it's technically automatic.
Just has a very low firerate. There is bug where it still keeps shooting tho.
The same goes for other helicopters.
They have become VERY heavy, and this seems to be a plus in terms of realism
you need to break eggs to make an omelette
yeah but a little less fun
Fax cope
Lmao
file is too large
can't sent video
pressing A nonstop
sometimes it turns and sometimes not really
maybe a skill issue
IDK
i pointed that out also helicopters are becoming real now no more dancing in sky
Yes you are literally supposed to bank
you streaming later yoshi ?
😢
@weary lark why is it impossible to turn he Helicopters now?

🤔
haha
PAIN
But i want to commit my warcrimes in peace and not with struggle😔
peace?
Yes
I think war crimes can't be commited in peace
I bring freedom with my apache
freedom is not peace
Its the same 🙂

@bold sparrow
What does that mean
that would be awesome ngl
-
hull - A lot of health compared to other parts, explodes when on zero.
Does not explode if has at least some health, leaving you with beautiful helicopter crashes lying around without a tail and a rotor -
engine - when half-damaged, starts to burn, decreasing its lift by 50% triggers CAS alarm ("engine fire!"). When engine hp is zero it's lift reduced by 100%, plays blade snap animation on destruction. Also engine dies if you hit something with your rotor.
Does not explode on destruction. -
Tail - second toughest part after the hull.
On 50% damage you loose an ability to turn using A/D (tail rotor destroyed) and you spin uncontrollably. When completely destroyed, tail will fall off.
Like that
- cockpit - if 50% damaged - the glass will crack and shatter, making it harder to see, if 100% damaged - pilot dies
Womp womp
skill issue
Oh yeah, if you hit something with your tail, it just snaps instead of going boom
God
I have the impression that you want to complicate the game more than it needs to be.
Im so tired of exploding and being sent to respawn stasis for 30+ years just because I hit a rock at 0.1 km/hour while landing
Would be cool if some crashes would be surviveable
womp womp
Then ya didnt hit at .1 km per hour lmao. Damage is scaled by incoming speed
Lmao i just woke up to this
Trying to land in the mountsins of al-dhakir
I was hovering near the mountain
Then I touched the ground with my nose
And just died
Lmao?
i have to say its is funny watching people complain now yoshi
Wat the fucc is it a fish
I should of just made a feature
Where it randomly plummets into the ground
And not tell anyone
I mean i agree that skill issue is a part of the question, but I still think my suggestion is cool
wind gust
Very similar to rising storm and a sprinkle of arma reforger
cant do all caps
Ye there will be component damage for rotors + rotor clipping
Yess
Will be thing bebe
Yesss
OMG OMG OMG
Yessss
Maybe add an aviation hangar with aviation mechanic class soldier.
Maybe yos
Only WorriorJ still needs to make a mechanic faction mod and we home.
The vortex ring state (VRS) is a dangerous aerodynamic condition that may arise in helicopter flight, when a vortex ring system engulfs the rotor, causing severe loss of lift. Often the term settling with power is used as a synonym, e.g., in Australia, the UK, and the USA, but not in Canada, which uses the latter term for a different phenomenon....
Basically irl if you move straight down in a helicopter
With no horiontal velocity
You will start plummeting
Vrs + g force limit
Imagine seeing someine try to randomly yeet the heli at 250kph and the blades snapping 
What else to make people suffer
and then it impales one of the infantry
gotta maximize the suffering
I want auto rotstion tho
Once i add that and loss of tail rotor effectiveness (lte)
I can wanna add rotor clipping and health back
So the heli is more delecate but the pilot csn maybe land if they are skilled enough
when landing, the apache is flipping to the side when I just go like 0.5kmh left or right
I just have too much skill issue I think
No this is an actual problem
Something with the wheel friction
Ya I gotta fix some of that helicopter stuff
At least make the transports as usable as possible
because those will be the first things to start being spawned normally (no admin spawn needed)
attack helis are a long way away from being in a proper match
also i'm thinking of adding logistics
but it will be for re-arming vehicles
but prob first will be heli tweaks / fixes and some QoL stuff
i think the hab placement needs some love
too many half-floating habs
"help me stack habs up to the roof of that building
falls through building roof without collision
Floating is not that big problem, it's worse when half of it is underground. Looooong faaaaaaaallllll
Yes I am fixing this now.
I'm trying to make it so that the exits must be somewhat unobstructed. Each exit must have some floor within a certain elevation.
The second irritating thing is the yellow one is in the wall or somewhere where you can't get to and repair the vehicle, It would be better if there was some repair radius from the center of the sandbags.
yes
Thank you
Questions? Please see our FAQ at:
https://forums.eagle.ru/topic/283298-dcs-ah-64d-faq/#comment-4858067
NOW AVAILABLE!
https://www.digitalcombatsimulator.com/en/shop/modules/ah-64d/
In this DCS: AH-64D video, we’ll talk about use of unguided rockets. The AH-64D uses the M261 rocket pod with up to two pods per stub-wing. At early access release...
Bruh look at him trying to fire the rockets on that thing
It's like a fucking soup of symbols on his screen flinging around everywhere lmao
20 min talking about Hydra, OHD player figures it out in 1 minute.
Because of mechanics 
20 min of unnecessary bullshit instead of substance in 5 min.
yup
i was thinking maybe to add that steering cue. maybe i can add targeting for apache. gunner targets point, then the articulated rockets will try and fire on the target. the steering cue will tell the pilot how to steer the heli so the articulated rockets can fire properly.
cuz rn the steering cue is a CCIP but irl it's not. i think there is a separate ccip for the rockets
what?
On heli
Need to add pizza delivery on helis.
No, pizza delivery on all vehicles
Call number and mrap drives over a pizza
Where control tower? Real radio? ILS? Aerial map zones? Shit, where is radar? Do it now.
lol
nono i love spawning in buildings without an exit
one day
One day OHD vanilla will be a mod for Yoshi Vehicle Overhaul.
Someday the day will come when it will be easier to hold a helicopter while looking at the sensors 
?
well now your game will just crash
And how to optimize this?
not that bad right now, and i haven't even gone into actually optimizing. it's a 128x128 image at 24 FPS
actually having it low-res is somewhat realistic
also it's a toggle
so it's not always on
you can turn it on if you want
doing articulated rockets right now
PIP


gonna maybe put update on preview server if anyone wants to try
You can load / unload mods instead of doing the unsubscribe / resubscribe bullshit
i thought putridi was making that map
🤷♂️
Anyway
didnt know not looked at all the maps
why is vlad muted
i got pip on both ah64d and ka52
im packacing to secret version of mod rn
Perfecto
bum?

Bro i don't know what you want 😭
LET ME SEE YOUR ASS CHEEK
😭
Broo noo
💀
How the fuck
@pastel root
@radiant thorn what if i made the fly cheat make your character t pose
And the gun is coming out of his junk?
Wait oh my god
Instead of respawning vics
You have mama btr
And dada btr
They make bebe
And the stork (ac-130) drops it in
Cause we straight and biased
I tweaked HAB spawning. Going to add rally cooldowns. Also maybe helicopter spawning on the helicopter pads.
Yoshi y
What?
Some Garry's Mod type stuff right there
What about when you are flying.
Your dude is floating on his back with his legs spread in the air?
that is why its a secret version
I unsubscibed from it because of the playtest
yes

@weary lark could I have a link to the secret version of your mod please?
look at pinned

ok
no dont unsub
just uncheck it in steam properties ----> workshop
^
ok
@here gibb suggestions of songs to put on vehicle radio.\
@round thistle do you have any heavy metal stuffs that might fit for the heli radio
I didn't think about it yet, I was joking when I wrote it day ago. lol
@round thistle no but i'm doing it right now. i have all the doom music im going to dad
but what heavy metal kind you like?
*add
i don't ironically lol. i only really care for the doom music. shit like this: https://www.youtube.com/watch?v=U-3kJcBfQ9w&ab_channel=MickGordon-Topic
Provided to YouTube by TuneCore
Rip & Tear · Mick Gordon
Doom (Original Game Soundtrack)
℗ 2016 Bethesda Softworks
Released on: 2016-09-28
Auto-generated by YouTube.
I listen more like black metal or pagan
but the soft stuff i think some Rammstein, in europe popular
Innerbloom by Rufus du Sol
dude imaging if we had a cat missile
shot out from a maxwell the cat
@weary lark DM.lol
lol
I have more crazy stuff
yoshi, you fr need to add maxwell vehicle
Yoshi, Is Careless Whisper to melow and chilly of a music for for this game?
Take me home, country roads by John Denver
I have a large list
i can probably find a non-copyrited clone of it
.
vehicle spawn list:
tracked apc
truck
wheeled apc
tracked apc
truck
wheeled apc
wheeled ifv
wheeled ifv
wheeled ifv
tracked apc
wheeled apc
wheeled ifv
tracked apc
wheeled apc
wheeled ifv
Wheeled APC is the BTR AND STRYKER and Tracked APC'S are the shitboxes
ye
Was that pevious comment supposed to be a satire?
more tweaks with admin tool stuff to come. also more balancing and focusing on infantry stuff
and fixing bugs
adamain tuls
This is wishlist-list ,right?
then and/or will add:
more light vics for infantry
tracked IFVS (M2 Bradely, BMP-2M)
no this is the spawn list
was just pasting here for now
in vc was explaining how they are spawned


No cap??
Wtf. Helis now are super fast. And movement too
Before update i feeling the heli. But now its like. Plane?
yes but i gotta fix this fucking lag issue. i can't even enjoy my own mod right now it's kind of irratating.
So many fucking problems ffs.
Irratating af.
Is it worse then before this update?
yes why not.
500kph why not.
I need a fucking break from this shit
Im fucking sick of vehicles
Take a break bro. You need it
Just help me make my mods dad k


Taiwan would be interesting
Just need the factions
How do the vehicles feel on No Mans Land?
Like the LoyalGames server that has LAVs and BTR82s turned off?
Ye
Nice. Can't wait to get home and test it with ppl
Yea, maybe with a Javelin and TOW we'd do some real damage
Better without the heavy vehicles then
I do like it tho
me 2
I was watching Nayfun streaming the battle from above and it looked like absolute hell was happening down there
Lots of people using the terrain cover, getting saved from vehicles
Ye
I'll add more trenches
Like not for realism
But just making even more cover for inf
Like what if we had hills and craters up to either half soldier height or almost as tall as soldier
I'm gonna be adding longer trench lines, definitely gonna sculpt more to get those slightly taller hills and deeper craters
I see no issue /s

Tripple decker HAB 
IS the russian side bad again?
What do you mean?
Lol wat
Not spawning HAB being tactical as your US side is?
No actually its even right now good Squad Leaders
Ill shit your pants
Yo
RE THERE Skel meshes of chared bodies in sdk
Or static mesh
That one playtest after the patch dropped where we did vehicle overhaul on st Quentin was straight 🔥
yup
why have we never done that again
Let's do it dude
the greatest collab
Yoshi could you put a flag pole for the faction or will it be too easy to be spotted by the enemy.
https://www.youtube.com/watch?v=M23C3MPcGjo @weary lark wen
PUMPING IN COCKPIT! Also long time not seen, subscribe!
Where is five
Europe - Final Countdown (except it isn't)
Meow
Meow
Jack has a very rare form of laryngeal paralysis and his voice changed after his first surgery. Since posting this video I've received a lot messages from people sending me their own cat's that have similar issues. I want to make an awareness video on this and include cats that sound the same as well as veterinary interviews. If you have a ca...
M E O W
Original Video:
https://www.youtube.com/watch?v=7IQL10pg694&feature=youtu.be
The dog in this video, Phil has some health problems these days, go check out their channel if you want to help
Good
He will be silent for few days
It's my special move
Don't make me use it
huey needs a landing camera 
please
is that the ka 52 ?
dont start 7up
yoshi turns out the ka52 can fly without a tail
uh ya ...
that's why it has 2 rotors ...
i didnt know
Look at player count
@amber wigeon
maybe
imagie a playtest with Attack helis and trans with compiten pilots and a competient team on khafji witj the good lighting and not the sun rise bs
💦
would be a true squad at home moment
Yes.
I was thinking about making a separate game-mode which is as close to squad as can be right now.
Claiming restrictions
Long respawn timers
Long vehicle respawn timers
Even more difficult weapon handling
Prob a bunch of other shibbs
ye
blue was talking yesterday about how the mod is too arcady with people shitting out habs and spawning on vics + debug spawning abuse
he was like 'just make it similar to squad'
i think it's a good idea as long as people have the option to play the cluster fuck game mode the mod currently is
like separate experiences
cuz i don't think blue plays his own game enough lol
we don't have squad players
we have people who can't figure out how to open a map and turn on a vehicle engine
yea funny thing someone asked me yesterday how to get inside of a vic
like bruh
game literly tells you how to
yup lol
even with claiming restrictions it's painful. all the vics are idling at main lmao
if the plays cant even learn how to start a dam engine then we f***
i just turned the engines on so people dont ask
LFMAO
yes we literally arefucked
until we got people who play games like squad it's going to be this catering to half-brain dead people.
And if i don't cater to them then they just don't play the damn mod 💀
95% of the plays view this game like call of duty
Only think would be 1min vehicle timers, not squads ridiculously long timers. I have 2k plus hrs in squad and it's the thing that I hate the most
Plus OHD vehicle mod matches don't last 1.5hrs long
25 mins average
ye i honestly think for short rounds like that small .50 vics are good. it shows in yuppy's server
but maybe like ~1h then you can get into heavy auto cannons maybe a bit sooner/later idk
With vehicle squads there is nothing worse than dying, having no vehicle to use and disbanding the squad because there is a 15minute wait timer
Has to do with the ticket count as well. I think we could do the big vehicle layout maps like the Khafji and Jaziira vehicle versions (all flags neutral at start and not spawnable, lots of tickets)






