#friendly fire
26 messages · Page 1 of 1 (latest)
friendly fire isnt a thing in any of the default gamemodes
it's not cool to be constantly suppressed
dude is it not just a visual affect?
deal with it
Its dependant on the server Owner
No it's not just a visual effect, it affects aiming. Maybe go play it sometimes
I play ohd man
I literally make mods for it
Well then deal with your mods and don't tell people to "deal with it"
what
thats just the only way
just deal with it
if you think ohd supression is bad then I dont think youll like ro2 supression
No one said the suppression is bad. I like it
Maybe read the post again
How is this in any way a good punishment?
It just means they can keep doing the same thing slightly slower or at a different location.
it's a suggestion, it doesn't have to be exactly that
add vote kick
is not gonna be useful sometimes they just find another target and troll someone else there are some incident shooting friendlies when dont have a name above
so add auto vote system when someone kill u ,u have 2 choice is fogive him or votekick him
despite they killed or suppressed fire, the game system could go something like this "hey, this teammate has been firing at u nonstop and ruin ur experience, do u want this person to be kicked or stay in the game" i think it would be great
i dont understand ;v my english bad
Basically the system will tell u, u want this person to be kicked or stay bc he kept firing at u that what I mean
I think it could be an optional feature or a configuration item for server admins
Preferably, yes