#Loadout Alteration by the player

9 messages · Page 1 of 1 (latest)

vale cloud
#

Give players ability to alter the loadout of a kit based on the class of the loadout, things such as more weapon options to choose from in that class (that are relative to the class), weapon customizations (add/remove, suppressors, sights, etc limited to class specs), ability to add or remove specific gear (ie AT can remove bit of ammo and meds or grenades to make space for more AT ammo)

This could be balanced/regulated based on the Loadout specs or its team and sub classes.

vale cloud
#

bump, any input/feedback from others is welcomed

brisk willow
#

I agree. It'd be good to have the ability to say "here is your Rifleman, you can select one of these three rifles" rather than "here are three Rifleman classes that differ solely in their rifles".

#

Changing out specific gear would be interesting as well.

topaz otter
#

Very good suggestion, I 100% agree!

scarlet wedge
#

I think it is in the development plans.. isn't it?

feral plaza
#

agreed

vale cloud
#

bump, any input/feedback from others is welcomed expecially on what it would take to implement such a thing

brisk willow
#

Unfortunately, I have not helpful advice, but actively more-complicated advice.
...What about random loadouts for Insurgents and similar factions? Where you'd spawn with a random-but-similar weapon with random attachments and a random selection of gear.