#Dynamic mission mode

13 messages · Page 1 of 1 (latest)

proper ledge
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Accomplish dynamically generated objectives either as a cooperative team, or against other players.

latent prawn
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Like rice fields spec ops?

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Ravenfield

proper ledge
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yeah

eternal agate
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Invade and annex like style?

bold badge
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had an idea like that

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A small scale 2 squad v 2 squad, one def one attack, a bit like rambow six siege with gadgets (not that dumb of gadgets) but like lockpick / wire cutter / silencer / 'hack tool' to intercept surveillance cam feed
And you'd have to infiltrate a compound using theses randomly generated/placed objective to make it easier, cut the power, open backdoor/gates / blow up walls

latent prawn
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reminds me of ghost recon wildland's PVP

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its a good idea

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its sorta like siege but over a larger map

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merry turret
# bold badge A small scale 2 squad v 2 squad, one def one attack, a bit like rambow six siege...

If you decide to put the time in, let me know, I may be able to assist - regardless of gameplay element specifics, the systems of such a thing are something I intend to explore and they can modified to fit any game style ; the main roadblock is how heavy it would be on map design, and in my opinion it might want to have working destruction elements, but maybe there are easier compromises doable first.

bold badge