#[Sony PlayStation 2] Need help extracting Assets from the Ace Combat Series

11 messages · Page 1 of 1 (latest)

tender root
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Greetings, I'd like to extract Stages (hangar and mission world), Airplanes and Textures from the Ace Combat games. So far all I've been able to extract were audio files related to radio chatter and music. While for Ace Combat Zero I've also been able to extract the videos too.
The tool everyone points at, AC4Analysis doesn't work. When extracting a model from AC4, it's an unusable cloud of vertices. Rippers like NinjaRipper are useless in the endeavour since the model will be either jumbled if it extracts it at all, that is. while 3D Ripper DX maybe be useful but I've never been able to understand how it works, but that's maybe beside the point at this moment.

I understand this isn't an easy task, which is why I'm asking for help.

narrow socket
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As far as I know, it was already done by several individuals in the AC community.
Plus you have to be more specific, as for example, Krishty managed to release several tools for AC3 on his webpage.

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Then there's RythusOmega's archive repo of misc stuff, that you might pick an interest, as he also randomly hoards several models and files (specially from ACI)

Heres a link of important stuff. (Includes his repository, GR)

tender root
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I know about krishty. his work for Ace Combat 3 was admirable but he already stated he will not do anything for the PS2 trilogy.

I saw someone on ModDB also package just some of the airplanes from Ace Combat Zero, but I'm looking for the stages as well, not just the planes.

narrow socket
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He might be capable of helping

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Or even Kosnag