#Nicktoons: Battle For Volcano Island Ripping

19 messages · Page 1 of 1 (latest)

modern veldt
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So, I'm looking at the files for Nicktoons: Battle For Volcano Island, in the hopes of ripping some models from it (I know CrashArki ripped some of them, but I wanted to have a look myself).
It seems most of the files are stored in TRJ, TKL and TTL files.
Does anyone know how to extract these?

modern veldt
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#general-resource message

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So I figured out that the TRB files are the ones with the models inside.
The problem is I don't know what to use to extract them.

restive canyon
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Which console?

modern veldt
# restive canyon Which console?

It's on PS2 and Gamecube. There's also GBA and DS versions, but they were done by different devs and are completely different to the console version.

I've got the files of the PS2 version.

restive canyon
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To me it looks like some custom format. Looked at GC version as well... I've never had much luck with models personally but my google-fu is strong and I can kind of make sense of hex, sadly couldn't turn anything up with that or with the tools I found. I've had luck with BMS scripts in other games but I can't write one for crap 😦 sorry. Probably will have to do some guess work with ninja ripper or something similar. I wish you luck

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@modern veldt

modern veldt
restive canyon
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Using the pcsx2 emulator

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Yea it's not a perfect science

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This is why I don't do models cuz I don't know how to program my own tools 🥲

modern veldt
modern veldt
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It tells me I need to download .NET, but it won't send me to the download page for the version of .NET.

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So I don't know which version of .NET I need for this.

modern veldt
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Ok, so I asked about it, and he said I need .NET 5.0.

restive canyon
modern veldt
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There's a couple of other tools on there as well.