#Sound effects from Mario & Luigi Partners in Time
9 messages · Page 1 of 1 (latest)
well, i have Tinke to rip the sound effects and voices, but i'm just finding the most specific ones
Use tinke to get the .sdat file
Then use Nitro Studio 2, open the .sdat and narrow down your sfx
ok, got it
Did you manage to get them?
Should be embedded all in the .sseq