#Ripping Levels from super mario 3d world

11 messages · Page 1 of 1 (latest)

warped nebula
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Where did you get that .SZS file from? Was it straight from an extracted ROM?

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That’s strange, was the ROM extracted with either Yuzu or Ryujinx?

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In Switch Toolbox, instead of opening the .SZS, open the entire folder of the games dump by going File > Open (Folder). Then open EnterCatMarioStage.SZS. It’s in ObjectData.

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Ah, that is because the textures for the stages are stored in StageTexture.SZS. Although for exporting the model, you don’t need to manually export the textures. They come with the model as it’s exported.

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1-1 is split up into 2 models: EnterCatMarioStepA, and EnterCatMarioStepB.

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As well as the water for the states too.

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Yeah that’s right, but if you’re exporting the model, you don’t need to worry about exporting the textures from StageTexture.szs. They will automatically export along with the model.

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Any time!

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I’m not currently at my computer, but either the wrong texture is being used, or the UV’s need to be rotated 90 degrees.

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Or there is a second UV map that needs to be used.

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I don’t remember. 😅