#TiledGDD Help - IWL Rip
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Closest I've gotten to ripping ANYTHING from this game.
...Aaand I just randomly got it???
Sometimes it's a wrong bit format, sometimes wrong mode. Graphic data can be compressed in a thousand ways
As far as ingame animation, my luck isn't as good.
I think that's the Referee's head?
I'm close, I can feel it...
I had REALLY good luck on quite a few assets, just no character animation yet :/
Maybe try examining the character animation file with a hex editor
Since animations usually are a collection of sprites
There's SOMETHING there, just...
it's a tiled 4bit image, 16x16
might need some offset adjusting
or its just like this, either one of them
I hope it's not tiled by default, that's gonna make getting it a PAIN.
It's so close, just like...
Anything on how to determine the correct offsets?
The only thing I can think of is a tilemap
It's a file that regulates the position of each tile in the image
The tilemap, if existing, is within the game files
And each one is related to a single graphic asset
There's... not much left in the files, if I'm being honest.
This is the big one, all the character animation and stuff.
I've done well on this folder, presumably a lot of these that are left are specifically programming-related, or sounds that former mod Pingu already got ahold of for TSR. (But ignored the music and didn't release the script I think)
Maybe try importing the dat directly in Tilemap Studio
When importing try out the options Plain Tiles, and the two NDS ones, when prompted.
send over the file
I'm really wanting to remake/reimagine this game, so i want to get as much as i can from the existing assets, i just...need some help figuring them out.
that sent file is odd
I could figure a bit of hope making the tile size 16x16
But it still looked a mess
Could get out a good-looking result changing the endianess of the graphic part
point is, there is no tilemap
can confirm, little endian on most dats gives smoother results
Oooh! Most consistent result so far!
It's a start, at the very least.
Maybe i could screenshot the colors from Mame, and fix it all manually?
Could these have anything to do with being tilemaps or palettes?
what is the game?
Interstellar Wrestling League?
oh it's a hyperscan game, jeeze, didnt know these things were dumped
Oh yeah, they're on Archive.org.