#Ninja Ripper won't import with proper uvs

2 messages · Page 1 of 1 (latest)

unkempt fractal
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I've been trying to rip from a game with Ninja Ripper an everything I've imported with the Blender plugin has messed up uvs like this, is there any way i can fix this or a better way of importing?

spare sundial
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Whenever importing you should change Vertex Layer to Manual and you've got to increase TU & TV by 1, it's a trial and error way but it works eventually.