#Pokemon 3DS Model Help

15 messages · Page 1 of 1 (latest)

carmine night
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So, this is my first time even finding out this feature of discord existed so please excuse if this isn't the right place to post this, or if im formatting anything wrong. I was wondering if anyone knew how to get rid of this "blocky" effect thats going on on the model? any help greatly appreciated

marble dove
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Did you already do Right Click > Smooth Shading?

carmine night
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yeah, heres how it looks flat shaded

marble dove
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Any blue edges when you go into edit mode?

carmine night
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this is my first time ever ripping from a 3ds game so im very new to this lol

marble dove
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Try pulling the vertices right around where the sharp edges are

carmine night
marble dove
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Double verts?

carmine night
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i think so

marble dove
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Or is that a hole

carmine night
marble dove
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Merge by distance then should be the way to go

carmine night
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that worked perfect!! thanks for your help

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(the parts that still look blocky are seperate models that i havent merged yet