#I'm adding Loot Bags (Bundles) to Minecraft!

1 messages · Page 1 of 1 (latest)

proper oxide
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The idea is that it will allow players to use all their Trial Keys they get after they use up the Vaults in the Trial Chambers.
Since each Vault only opens once per player, you'd end up with a lot of extra keys in a singleplayer world (or even multiplayer). This should hopefully help with that.

To open a Loot Bundle, you need to have it's required Key. For Vault Loot Bundles, it's 1 Trial Key. For Ominous Vault Loot Bundles, it's 1 Ominous Key.

The code behind it is really simple and easy to edit, which should hopefully allow other people to add their own Loot Bundles with add-on datapacks (and let me add to the project with more loot tables in the future)

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This also means that I can add actual Loot Bags that just contain randomized loot in them, since opening a Loot Bundle simply drops a loot table using a function and the loot command. It's really customizable!

slim iris
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wow very cool

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maby a little op but yea

proper oxide
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Well, you still need to have Trial Keys to open them. The recipe is just there as a means of getting them.

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I'm also adding other kinds of loot bundles, like "common" and "rare" loot bundles which will drop from mobs

slim iris
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yea but it still is kinda infinite trial loot

proper oxide
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So is going to different trial chambers! This just makes it easier!

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You can stay at the trial chamber you have access to, continue fighting it to get keys, and use those keys to open the loot bags

slim iris
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yea true

proper oxide
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i'm thinking of adding loot bundles for other structures too, whether they would also require keys idk yet