Would you guys consider changing the range at which resources are detected and usable.
Firstly, can it be made so that any resources on the boat can be detected and pulled. Currently the range seems small, so often times I'll fabricate parts, and it won't build it until I grab the parts and bring them up to the main deck, or front of the ship.
Second, maybe add a skill path to increase the range at which resources are detected? A bit lazy I know 😅
Third, maybe a transport system you can build so that it can transfer resources stored on your boat to a far away place on the platform you are docked at. Example, the launch platform.
#Extended Resource Range
1 messages · Page 1 of 1 (latest)