I just reach the L complex , and i think about this, why not add the possibility to add object we already have to repair structures, example if the structure need 3 irons and 2 cooper , being apple to add 3 iron and add 2 cooper later , but for avoid being to simple, it's must be repaired by rarity, like if you don't add all Rare object to the repair, you cant add uncommon and common items to finish repairing
#Repair Progressively
1 messages · Page 1 of 1 (latest)
Honestly, when repairing or building it should take what you have, and repair/build a bit, but not finish until you finish supplying the remaining parts.
I really like this idea. I often find myself short on fabric and can’t repair my windmills. If I could minus the fabric, they would never reach the point of requiring titanium.