#Buff furkin leepricarn
31 messages · Page 1 of 1 (latest)
375 is fair damage for Furkin's toolkit.
Interesting take! How do you contend with the claim that he's not bad and his damage is OK? Any example matches or match-ups where you think he's ineffectual?
His damage for a 4 key phobie is not ok
Beside his ability to disable abilities he's not good the health is normal but the damage is so bad that on its own it's kinda useless and if a player uses phobies that don't have abilities or just doesn't use them the leepricorn will just be useless
I would recommend not bringing Furkin out if there's nothing to disable. That's why you bring him out.
You explained your opinion in more detail, but haven't yet provided evidence (like stats comparisons, match-up breakdowns, sample games etc...). If you have some evidence I would genuinely like to see it.
From what I can tell, Furkin has the same damage as stabby and unbearable, and more than Heavo. His health is quite low for a 4 key though, so you need to keep him safe, which is part of why the ability has 4 range. You seem to have a different take.
Unbearable has more health and staby is a 3 key phobie also heavo has more health and walk distance of 2
Here some evidance:
- Like against phobies like baba yaga, fetch and more disabling their abilities doesn't help him that much because hid damage is small
- In matches he doesn't help because even with disabled abilities the phobies are still good and can do damage even without abilities
Also I agree that that there are some phobies that rely on their ability and disabling them is a good idea
@craggy stream
Furkin cannot be a good fighter, or people would just bring it out every match.
It needs to pay for that ability, heavily, with lower stats.
Not that much
At least a +25 damage buff
375 is good support damage, and he's a lobber.
He's just not worth the keys
For a good support yes but disabling one ability is not that good in my opinion
He is used quite a bit in high-level play.
Yea but in low and mid level play he's so unused
If they learned how good Furkin is, they might rise to higher ranks. 🙂
So skill issue?
No not really
They don't use furkin not because they don't know how they don't use him because in mid and low plays the players don't need to disable abilities that much
You cannot balance a game around low-level play. It's a journey with no destination.
Ik but its mid level too and there are more lo2 and mid players then hight
furkin is already far too good at his job to justify a buff. any buff he would have to get a corresponding nerf to his ability, because his ability is already so good that it makes some other units downright unplayable. I disagree with even the mid level, ive seen some mid ladder player start to recognise just how useful his ability can be.
The examples you gave are all low cooldown abilities that can still come back online quickly after he locks them. but with higher cooldown abilities he can take them out of comission for long periods of time, or for some very long cooldown abilities he actually gets his ability back faster than they do, so he can permanently lock them out of using their ability.
Use furking against stuff like Mildred, whufallo will, Akira, Brony, frosty, phobies that heavily depend on their ability, not stuff like fetch or baba who get their ability quickly, Furkin has enough damage to kill tickles, if you are a ranged phobies and can kill tickles you have good damage already, Furkin is not meant to be a fighter. More like a support phobie, you can't just say he needs a buff cause mid/low level players don't use his ability that much, that's just skill issue and players not realizing how good he actually is, saying he is not worth the keys and his ability is not that great is a crazy statement, what makes you think making phobies like Mildred and Whufallo Will (freaking 7 and 8 keys) unplayable means he is not worth?
I don't see how can furkin need buff when it can completely shut down any phobie who have 3 cooldown or more, the phobie can literally not use it's ability at all once furkin manage to land the ability consistently, when you counter so well atleast 10 phobie in the game to the point they become useless, I don't see how it need a buff.