We did not skip s5 as we intended.
So the development team definitely got two Exclusive characters with this 800 summonses.
Yes this is true, but the results are changing due to the parts that 2 choices didn't get. Vortex, magic chess,arena..etc..etc..Rare supporters do too....Only vip15 box to get skarr.. I need a vip15 rating and about $15,000 to get this...
I didn't skip the season due to the users' fault, so I think it's right to give S5 more chances to summon it. And wouldn't you have to give this a heads up in advance and let them know on the schedule so that users can get ready? Thank you for reading the long post.
#Is the S5 summon the only 1 time?
1 messages · Page 1 of 1 (latest)
I think that will reduce the number of new users leaving due to the difference in deck power
I strongly agree with the previous post.
I agree
1000 %
- This Ticket Stub Issuence level 15 is a pure joke, jumping from 14k (lv 13) -> 35k (lvl 14) -> 150k (lvl 15). I do have feeling that someone who don't understand what's behind those numbers created those levels. All of this just to get 1 hero from S5.
I'm buying almost everything in store since reborn 2.0 and still have "only" ~90k tickets, which means even if I would keep my spendings on same levels I will reach lv15 (150k) in like 6-9months, which is like 2-3 seasons.
Also how much it will be for next levels 500k and 1M? "Spend 200k$ we will give you 1 copy of hero"
- Amount of new heros that are required for a meta in standard mode (Vortex/Continental Challange/Endgame) is huge in this season. Is not achievable to collect even i0's for 99.9% of players. As addition you added Magichess mode and make all heros that were useless in the past (Lothair, Amoleyda, Ozul ect.) and pretty much nobody was collecting them as must have to even play new casual PVE modes (4-4, 4-9, 5-9 are impossible or close to imposible to beat without having Aura/Shadow heros). Similar for Stategy mode - literally nobody on our server can play Shadow, as you need Severio/Ozul/Seyir and you cannot replace any of them - you need all 10 out of 10 possible.
Now it's not only that we need to keep with standard meta with 10+ new exclusive heros, we also need to summon useless exclusives from the past just to play PVE Magichess.
Couple of top players quit already on our server, as they didn't even finish Corrosion from S4 and you already replaced 2 corrosion heros with exclusives and even manage to make Corrosion total out of meta.
I'm thinking of quitting myself, as it's just overwhelming.
Well im doing better than most but thats only because I spent $10,000 already this season 🤮
Totally agree.
Tbh, users should be able to have the chance to get all the s5 heroes now, as soon as possible, if not for free, with a consistent discount.
Its tough to be forced to spend thousands € this season to be able to compete. And next season we start again..
I’m sure I saw a previous post about the level 15 rewards and it being absolutely ridiculous
I’ve tried searching but can’t find it strangely, but it was massively followed and commented on, soon after April 7th
I will try searching again but just to let you know
the ticket sub issuance is a bonus. not a milestone to work towards. think of it like gambling. and then getting mad that the waiter served u drinks because u lost 200k on the table...
Levels should be adjusted in a way where players who clearing entire shop (weekly/monthly/seasonal/double crytals/events ect.) hitting the highest level, then we work backwards. Not like:
J: "Hey Bob is 150k a good enough? What are even those points? Can I put 150k there"
B: "I don't know, whatever, you can put 150k there John"
Your methaphor/comparision makes no sense. Who is the waiter? Who's "losing" 200k in game and why 😂 . What does this game even have similar with gambling? I don't want get rich or any money back from it
PS. Also on test servers levels were different (around 50k for lvl 15) - they've changed it.
The jump from 13 -> 14 already seemed high to me, if 15 is 150k that is just ridiculous! Especially for the reward of one hero
If the Devs want to engage “Spenders” isn’t it better to have many levels of reward for doing so, rather than treating it as “a lion trying to stomach an elephant” in one giant leap………think about it
It’s sad to see, but the devs are clearly prioritising greed over gameplay. We are reaching a point where people are just going to quit. There is no such thing as healthy competition anymore; everything is literally about how much money you can throw at the screen.
The path they’ve chosen is crystal clear—it's 100% pay-to-win now. When you kill the balance and the fair play, you kill the community. Most of us stayed because we enjoyed the strategy, but you can’t out-strategize a credit card. If this continues, the servers will be empty sooner than they think.
On top of all that, they haven't changed a single thing regarding the gear drop RNG. There are zero improvements; it’s the same old story—blue mythic gear with amazing DPS stats and red with just support stats. Wow. Combining that frustration with all these new greedy mechanics, and especially that relic they were selling, I’m about to abandon ship myself. This just doesn't make sense anymore.
The real issue isn't even that we skipped from S4 straight to S6; it's the fact that only the Chinese server got to experience S5. Did the devs really think it would be too much for global players to handle all the S5 banners at once? If so, they should've just given out more free currency. Right now, our odds of pulling "Scaarr" from Heliolite Summons are 0.0052%. I've literally never seen rates this bad in any other game.
Do the devs even want us to get Scaarr? Or are they honestly expecting us to drop $20k for each 1 inspired? It feels like they're forcing us to whale or go home. 🙁
Isn't the biggest engagement for a spender to see someone on the leaderboard be ahead of them because that person spent more?
Nope, I get more excitement over some of the FTP players giving the spenders a good run for their money, on my Guild for example, we have some FTP and low spenders who absolutely trounce some of the spenders out there, including some of the biggest Krakens you will see!
Is spending cheating?
No
Is it right that the Devs include FTP and low spenders in meaningful content where they have an equal chance in obtaining meaningful rewards? (Like Blades etc)
Absolutely yes!
Please don’t think I want to be the big “i am”, because I don’t, and my guild will back me on that, as will anyone that truly knows me in DH.
I spend because I can, and yes sometimes I spend more than I should to get a particular hero, but I am no Kraken, more an extremely obese Porpoise!
Please don't take this as I'm against this at all.
For clearance (or what I perceived so far): Scarr is an exclusive support hero who will not have his own banner. So his probability of being summoned is either through a small pity at 1k pulls or not at all.
This goes for all the moving pictures heroes. They are R-legendary or exclusives where only damage dealers and some others by choice of Devs have implemented banners.
Heroes like Scaarr, Eytheis, Irmoush, Yfeir, Blah Blah, Maashtur are later introduced and will have a long way of getting their own banners (if that is even planned). A skipped season doesn't weigh in too much in not getting him in my opinion.
That's not what I'm talking about. If Season 5 went well, there would have been opportunities like this one, like the White Wolf and Blah blah. I think there should be a pickup opportunity like that
I don't mean to pry, but are you by any chance sponsored by devs? 🙂
Not at all 🙂
But as a player and speaking of experience my chances to summon any exclusive heroes (r-legendary heroes) are slim to non existent
No, I'm not talking about exclusive pickup. I'm talking about the support banner that came out at the start of this season
Trust me, I've played way more games than you. I don't need a tutorial bro. 🙂
Why would the CN servers be an issue for us? They are not playing with us, they are seperat, so no advantage or disadvantage on either side
It's off topic, so I'm suggesting you give us a chance on that because we've missed the 5 season banner many times. Because I was able to get half the new s5 heroes with the previous banner, but that's not enough. Because this leads to an imbalance in the content. The same goes for the support banner(Includes Exclusive Support)
And then they didn't even include these champions in the current banners
There's no bla bla on this banner, there's no ethereis or maashtur or scar coming up either
it's such a scummy move not to include them on their respective element banners
cuz they know whales will whale for their inspirations on these banners, they want to artificially restrict them from getting the premium support heroes until later so they have to spend even more again
#1496140974102151330 message
explained here why they are not on the banner or in any near future banner as option chest
at least the exclusive support heroes
I think you get the topic wrong. I'm not talking about the same thing as the grish and raytah banner. I'm talking about the same thing as the new s6 support banner at the beginning of our season. I'm not talking about the exclusive banner
In the case of rare dealers, there are fewer opportunities for summer than the season has passed, and support has no more opportunities. I think it would be nice to get equal opportunities for this
and I answered the comment above from Wix. Nothing specifically to your overall approach
I think you're in mod, am I right? I'm grateful to manage and serve Discord. I hope users don't get too negative of the comments unless they're free to set the rules. Mods are also users and I know they have their opinions. I'd appreciate it if you could lead the discussion smoothly, as long as it's not too overheated! I hope you have a good day.
I have a question, do developers read this and check it out if I write it here?
I am Moderator of Dragonheir Discord but also a player. Developers read what we forward to them and also what players write about.
I can assure you that even though I might say something different or express my opinion on (also sometimes contrary to what I think) I forward players concerns, thoughts and believes to Devs. Also I am not the only Mod here so rest assured even though I might be more active compared to others, they read and forward as well 🙂
Okay, I got it! Not all, but I'm also checking and communicating the complaints from various communities... I'm sure it will improve in a good way if the developers read it. Have a nice day
Yeah i get that they won't have their own banners, but the choice to not include them in the current banners as a 1k pity chance is what i'm talking about
There's no reason not to include them other than making players feel bad about pulling on these banners to build teams, and then also have to pull on later banners for a chance to get the key premium support heroes to finish their comps (scar, maastur, ethereis etc.)
ah okay then I misinterpreted there.
Well since we are discussing summons, I think if they introduce new modes, where it is like Blade Colosseum (anyone can win), I would suggest that as a reward for high ranking, the top players could have an additional banner, where they could put any hero for 300 summons.
So for example, if you won the Blade Colosseum (I mean the whole season, not just weekly), you would get banner where you could put Scaar as your choice at 300 summons and maybe you could also select some other heroes which you would like to get similar to the 800 summon banner this season. And if they add new game modes like that where anyone can win and select even R-leg supports, that would make it really interesting for everyone.
For me, I view a pay option in games as "cheat" how to decrease the time you need to get better stuff. I don't think it is bad (some people prefer it if they are busy and devs also need to eat), but it needs balance for f2p players too, so they can actually achieve the same result, but in longer time as they need to put in more effort. If you can balance it, it is pretty much win for both as devs have good game and more players can come, play (and pay) and players can choose if they want a p2w option - faster development with some spending or a f2p option - longer development, but same result. If it is not balanced, f2p quit as they are just getting smashed and p2w also quit as there are not many people.
Hey! You guys keep talking about how we missed Season 5 and deserve compensation for Scaar or a banner. I'm with you on that, sounds fair. But what about the artifact they’re basically selling for cash—the one that pretty much kills any competitive balance? Do you really think that’s okay? Why hasn't any CC made a video about how this is a terrible move for the game’s future and a total slap in the face to F2P players? Sure, people with money can just 'buy their way in,' no problem. Have you actually thought about where this leads the game in the long run?
Yeah, I think paid art is totally ok, at least better this than another exclusive support, without which you cannot compete and it can be summoned using 2k dices from nightmare pool.
As F2P you don’t need this art, it’s not even that good.
So, let me get this straight: selling a competitive advantage for cash is fine, but missing out on a Season 5 hero or two is where we draw the line? Is that what you're saying? Am I getting this right?
And honestly, this artifact is insanely strong. The tougher the boss, the more noticeable the advantage becomes.
Look at website—'Epic Strategy RPG'. What a joke. There is zero strategy in a credit card and a 50% damage relic. You aren't building a game, you're building a digital auction where players are just 'content' for the whales. You can ignore us all you want, but the servers are getting emptier every day. Enjoy your quick profit while the ship is sinking. Shameful
Yea, you get it right. Forcing ppl to spend 10k-20k$ to get 1 copy of exclusive support, without which 2 of the 3 strongest meta teams in S6 cannot compete is nothing in compare to having to spend 100-150$ for ext art., a lot of magichess resources, 3 option hero chests ect.
This ext. art is slightly better than chest of radiance or orb of dragon and you can’t even fit all of them in team composition anyway. As F2P you will not even see much difference.
Ок. But you're dead wrong about the artifacts. The difference between them is massive, and it’s honestly strange that you don’t see it. As an F2P player, the difference is crystal clear to me. And it’s not just my opinion—the tests prove it too
Nastjenka with Angelic
Nastjenka with Chest of Radiance
happy now?
It was a solid test, and the main takeaway is how perfectly Nastya fits with this artifact. 🫡
without angelic, they lives 04:48.
What is the connection between the initial suggestion message and the Vortex screenshots? You are gradually distorting this suggestion thread.
Agree, feel free to remove those messages, as this discussion leads to nowhere anyway
it's not 50% damage bonus, it's 10% damage bonus / 10% damage reduction IF you have everybody same affinity, and then everybody of the same element as the wearer gains an additional bonus of 50% (which means 5% damage bonus / 5% damage reduction bonus on top of the 10%)
not saying it isn't strong but it's not as crazy as you think it's not a 50% damage bonus lol
IMO they should have made the draw with wyrmarrow to allow f2p to still have access if they wanted it. It was scummy to make it dragon crystal only
I still don't get your math. The relic text is very clear: you get a base 10% damage/reduction just for having the affinity active (3 or 5 heroes). BUT, it then literally says 'wearer gain an ADDITIONAL bonus of 50%'. That’s not 50% OF 10%, that’s a separate, massive 50% spike on top of everything. If it was just a tiny 5% extra like you say, nobody would pay Dragon Crystals for it. This relic is a beast precisely because of that 50% jump. How can you say it's not that good when it literally offers a 50% multiplier
You're twisting the word 'ADDITIONAL'. In RPG logic, 'additional 50%' means a 50% spike added to the base, not '50% of 10%'. If it was what you're saying, it would read 'increases previous bonus BY 50%'. Don't use bad math to hide a 50% power gap that only a credit card can buy
The current hero balance is, quite frankly, in shambles. Let’s stop beating around the bush and address the elephant in the room: Scarr. The gap between players who have Scarr and those who don’t isn't just a marginal 10-20% difference like we’ve seen in the past. Among high-spec users, this single hero creates a performance chasm of 2x to 5x. This extreme imbalance is the core of why this issue is so critical.
I see some comments saying, "Skipping a season doesn't really affect R-Legendary acquisition," or "They are hard to get anyway, regardless of the skip." To be honest, I highly doubt those people actually play this game at a competitive level.
Every season has a specific banner mechanism designed to prioritize R-Legendaries that debuted in that season. By utilizing these rules and selecting specific metas in banners like Option Summons, players can drastically increase their odds of obtaining a core support R-Legendary. Are you unaware of this, or are you just pretending not to know? Because we skipped S5 and went straight to S6, the probability of obtaining a specific S5 R-Legendary support is now effectively near zero. This is why we are demanding a dedicated S5 banner—to have the same fair mechanical opportunity that was intended for those heroes.
Furthermore, I am deeply disappointed by the developers' inconsistent logic. You previously made the decision to exclude R-Legendary DPS heroes from early-season banners to prevent lucky players from snowballing and widening the gap too quickly, right?
How can you not see that the exact same problem is happening right now, just in a different form? Players who got lucky and pulled Scarr in S6 are now pulling ahead of everyone else at an uncontrollable rate. Your current refusal to address this completely contradicts your own previous philosophy on "fair competition." This blatant double standard is what infuriates the community.
To take responsibility for your previous statements and restore balance to the game, we demand the following:
Immediate rebalancing: Adjust over-tuned heroes or rebalance existing heroes to bridge the massive performance gap.
Open S5-specific Banners: Provide a way for players to target S5 R-Legendary (supports) using the original S5 summoning mechanics.
Stop ignoring the mechanical reality of your own game and listen to the players who are actually keeping your ecosystem alive.
Hey there,
The testings of players and officially confirmed by devs the artifact is 10% +5% (50% of the bonus) so it is not +50% on top!
Wring topic! This one is about summon banners.
And you are wrong, the artifact grants
5/10% +50% 50% of 10 is 5 so 15%.
Officially confirmed.
Please get back to topic here.
For the artifact:
https://discord.com/channels/928541801260908546/148527311973960924
And further off-topic will be deleted by me or <@&1024931953465626644>
Thank you.
Hello. I think you're understimating how bad of an effect the skipped season had. Im f2p and i was on s2 previously meaning i didn't get to play s3 , s4 and s5. Those are a lot of dices i didnt have the chance to get and banners opportunities i missed.
The seasonal progress has changed totally. Look, people who start playing now, begin with S6. In 3 months with S7 and so on. It makes no sense to compare servers regarding "original seasons". On your server all players had the same opportunities. 🙂
It may not make sense to you but it does to me. The devs themselves aknowledge the season skip. The 5 daily dices and gear chest we're getting are the proof. Only problem for me is that they only aknowledge s5 skip as if the rest of us do not exist. Back in the early day of the game before reborn people were already raising an issue about the seasons desynchronisation. The start of Reborn was the perfect moment to sync all servers on the same seasons.
You’re acting way too arrogant, like you actually own the game. People are just sharing opinions, but you always set yourself up as the only one who's right. You only know what Is Best and se Are wrong Every time If you want to ban or kick me for having a different view, go ahead—it’s not a problem. You’re clearly just protecting the devs and the game, and you don't care about the community at all. Ease up, you're just a mod, not the owner."
The answer above is providing information.
Where is it arrogant to clarify a wrong assumption where tests and Devs have confirmed how the artifact works?
See here for official confirmation: #1493140112354050169 message
There is no reference to anything related to:" you always set yourself up as the only one who's right. You only know what Is Best and se Are wrong Every time If you want to ban or kick me for having a different view, go ahead—it’s not a problem. You’re clearly just protecting the devs and the game, and you don't care about the community at all".
We don't ban/kick people because they have a different opinion. We see that the overall tone between players is in accordance to the Discord server rules.
Part of this is to keep the topics here in line of the Suggesters original topic. Besides keeping in line we also voice our own opinions as we are players ourselves.