#Rift hourglass bug
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This isn't a bug. Only HP and Accuracy are calculated before combat (as with all items). Here, Haste is only calculated after combat begins.
Every point of Skill Haste is increasing recharge speed by 0.002 per second (base for that is 1, some strange rounding effect with the in game display on certain values).
BaseRechargeTime is the reduced one after the scroll effect.
To get your actual recharge time its simply: BaseRechargeTime/(1+SkillHaste*0.002)