Hello, I'd like to suggest an idea regarding hero talents.
- Talent Customization: Flexibility vs. Transfer
The idea is to allow players to adjust their strategy without having to rebuild a hero from scratch.
Option A: Reset
This option allows you to correct a build error or adapt to a new update (buff/nerf).
Partial Reset (Targeted): The player spends a small resource to recover the points of a single specific talent. This is ideal for fine-tuning.
Total Reset (Amnesia): The hero forgets their entire skill tree.
Cost: Should be free the first time, then cost a rare currency (e.g., Gems or "Vial of Oblivion").
Refund: 100% of talent points are refunded, but only 50-75% of monetary resources (Gold/Materials) are refunded to prevent players from changing their builds too frequently without consequence.
Option B: Skill Swap (Knowledge Transfer)
This is a more advanced mechanic that allows you to sacrifice one hero's progression in favor of another.
The Concept: Two heroes of similar rarity or level can swap their skill trees.
Class Restriction: The swap can be restricted to heroes of the same role (e.g., a Warrior can only swap with another Warrior) to maintain narrative consistency.
The "Training Contract": Instead of an instant swap, the two heroes are immobilized in a training center for 4 to 24 hours to complete the swap.