#Planar Expedition 'in-alliance' ranking rewards need to be changed

1 messages · Page 1 of 1 (latest)

hushed ridge
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Only the top 10 members in your alliance get any affinity solvent. This is one of the most important resources in the game to have early, as it gives you a massive advantage in every aspect of the game, and makes it impossible to catch up to players who have upgrades.

As it stands, it is better to have only 10 members in every alliance to maximize psychicore distribution. It also promotes being secretive and not helping people to build strong teams to compete in the overall alliance rankings.

Either scrap these 'in-alliance' rewards altogether or change them so that everybody in the alliance gets the psychicore, but higher ranks can get the glory medals, because as it stands you are incentivizing two different things. Building a strong alliance for overall rankings or building 10-member alliances to maximize psychicore.

And we need to have minimum 20 members in an alliance to even enter the sparkle tournament, so by default 10 of those members are missing out on 10k psychicore every week.

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Another thing, while I'm thinking of it. Make the 6 sub-bosses 10m battles as well, because the way it is set up nobody wants to fight them as they are single target and only 5m timers, so you are missing out on a ton of damage for your personal rankings. Either that or just get rid of them and add their rewards to the main boss. Nobody wants or needs these sub bosses. Nobody likes fighting them, but we have to if we want to get the alliance progress and vouchers.

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When it was said that planar expedition rewards were changing in S1 this is what I thought was being fixed. It's such an obvious flaw in the system and creates negative feelings for 30 out of 40 members in a strong alliance.

neon yacht
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No one wants to atk the little bosses

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Also can someone confirm we have only 2 atks / week? That is not like s1 where we atk 2 times a day?

hushed ridge