Description:
When positioning ranged units to attack the center alliance boss, they will instead only use their basic attacks on the right-side boss. This behavior causes incorrect total damage per run, as the units are not attacking the intended boss that is weak to their damage type.
Details:
I’ve attached a screen recording showing my Rally team, which is meant to target the Necrosis boss in the center. In this run, only Thelendor correctly attacks the Necrosis boss, while the other ranged units default to attacking the right-side boss. While ultimate abilities still function as AoE and can hit multiple bosses, the incorrect basic attack targeting results in a noticeable drop in total damage output.
Impact:
Reduced total damage per run.
Elemental advantage is wasted, lowering performance in Alliance Battles.
Request:
Please investigate and fix this targeting issue so ranged units consistently attack the selected boss with both basic and ultimate abilities.